Ashley's Recent Forum Activity

  • 'For each' only iterates instances that met the prior conditions. So you can already do this by picking a subset of instances first, then using 'For each'.

  • I'm not convinced that what you are asking for is actually legally possible. If you are going to insist on that, it should at least be clear that it's legally possible, or at least that there is some precedent for it.

  • It's probably caching. If you upload a new game at the same URL, it will keep showing the old game until it figures out there's an update in the background, and then switches to that. Publish to a different URL every time to avoid that.

  • To optimize, we need to remove the shadow calculation for objects that are in the shadow.

    It's possible that will actually be slower, since it is potentially a lot of extra work to do raycasting and intersection-with-visibility tests, compared to ignoring that and just processing all the objects.

  • You can pay monthly. It looks like you're citing the annual prices.

  • I've never heard of any other companies imposing such legally binding requirements on themselves, and I'm not sure it's actually legally possible anyway. What would you do, sue a defunct company? If you can and this disaster situation happens which "everyone agrees" is fine, but then someone sues us anyway over it? It just seems unrealistic and I don't think it's reasonable to insist on this.

  • These are all hypothetical situations that are years away. How can I promise you anything about them? What if someone else owns the company by then? What if the web is entirely replaced by some new holographic platform and we switch to that before the end of the company? What good is it providing a guarantee if in some hypothetical scenarios it won't apply?

    The company is profitable, things are going fine, it's economical to support C3 as long as anyone's paying for it, and I don't see any reason for any of that to change for years to come.

    I'd add C3 projects are a zip file with a mix of JSON files and image files, all widely supported formats. So in the long term it's perfectly possible that other tools can still open and use C3 projects.

  • I think the blog using lerp with delta-time covers this, since shrinking by 1% every frame is the same as lerp(height, 0, 0.01).

  • It sounds like you should probably refer to the YouTube player API for iframes.

  • It's working perfectly when I switch tabs on my phone, but NOT when I lock the screen!

    That should still trigger 'On suspended'. Are you saying it does not?

  • It's difficult to make any strong guarantees about hypothetical situations years in the future.

    So long as people are still paying for C3, then it's perfectly economical to keep supporting it indefinitely.

    If nobody is paying for C3 any more at some hypothetical point in the far off future, then presumably few people will care what happens to it, especially if there is a newer and actively supported product that can still import C3 projects.

    It's also possible that some future Windows update makes C2 unusable long after its support ended - so contrary to what you imply, there is no guarantee that is going to last forever.

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  • As I said, the HTML5 export is not designed to work in these circumstances.

    Did you try the Playable Ad export option like I suggested?

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Ashley

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