Ashley's Recent Forum Activity

  • [quote:34unwmeo]the image point the gun fires from does not skew with the image

    Woops, forgot to take this in to account. Will fix for next build.

    [quote:34unwmeo]Also I'm having a lot of runtime crashing and freezing with the platform behavior right now

    Yep, lots of bug reports in the platform behavior at the moment - I'll try sorting it out.

  • You can also use it for that, to round x to the nearest multiple of 32 is something like:

    round(x / 32) * 32

    If the alignment is wrong try floor(x / 32) * 32.

  • That's odd... I'll try have all the collision issues sorted in the platform behavior for the next build.

  • Select the Sprite, and the Animator bar brings up its animations. The animation speed appears in the property grid when you select an animation angle (eg. the default is 0 degrees).

  • The 'round' expression? It just rounds a floating point number to the nearest whole number. Eg. round(0.7) = 1, round(6.3) = 6. It was missing from System Expressions on the wiki, so I added it.

  • Happy birthday vinny, but sadly you're not our first user birthday

  • Centering hotspots does fix the bug, because otherwise you move inside a solid which freezes the platform behavior. However, it shouldn't freeze and should move you outside of the solid, which is a bug I'll try to fix next build.

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  • http://downloads.sourceforge.net/constr ... irror=osdn

    Construct 0.95.2 fixes a serious long term bug where corrupt .cap files were sometimes saved (the infamous CObj, CLayer error); it is an important upgrade! Thrown in are some other additions, improvements and fixes.

    General

    • [FIX] The .cap corrupting bug and save bug, relating to groups
    • [FIX] After deleting a layer another is now selected
    • [FIX] Update dialog download button now disables when updating
    • [CHANGE] When deleting a layout now prompts to delete associated event sheet

    Event sheet editor

    • [ADD] Check box to common properties of all objects to hide them from the Event Wizard
    • [FIX] Pasting actions and conditions now adds them to selected event(s) rather than the original
    • [FIX] Expression validator was rejecting some nested system expressions eg. RGB(random(255),0,0)
    • [FIX] Black drag line not drawing on selected actions/conditions/expressions while holding control
    • [FIX] Crash when clicking back editing actions/conditions
    • [FIX] Evaluator crash when entering text fast
    • [CHANGE] Pressing enter when inline editing now saves modifications
    • [CHANGE] Holding control and dragging a actions/conditions/events now deselects the original
    • [CHANGE] When you first click an action or condition or event, the 'add above' and 'add below' now wont appear. They will only appear if you click again (ie. click a selected action/condition/event)
    • [CHANGE] Triggers appear at the top of the event with a tinted background
    • [CHANGE] Objects listed in event wizard dialog are alphabetically sorted

    Included hotfixes

    • [FIX] Particle object not rendering in some circumstances
    • [FIX] Light object (for casting shadows) giving invalid texture errors in some circumstances

    Plugins

    • [ADD] New Profiler object to measure ticks/exact time spent executing events or actions
    • [ADD] Set/get R/G/B from/to pixel to Image
    • [ADD] New properties and actions to hide the tooltips/grid on Bar Chart, and to set the style of the text on the bars
    • [ADD] Particles object now supports textured particles
    • [FIX] Shadows now draw correctly when scrolling

    Runtime

    • [FIX] Crash taking square root of a negative number
    • [FIX] ScrollX, ScrollY, ScrollXLeft, ScrollXRight, ScrollYTop, ScrollYBottom expressions now clamped to valid values in bounded-scrolling layouts
    • [FIX] Creating objects in loops updates instance lists immediately
  • Are these objects of the same type, or are you hinging every instance of type A with it's paired instance in type B?

  • The example is in the uploads forum.

  • Since you wanted a suggestion so bad, send your graphics card back to the archeological trench it came from and buy something decent!

  • Does it still happen when you restart your computer? I'm guessing it's crashing when you close it, and for some reason the crash dialog isn't appearing or you're not clicking it away, so the plugins aren't freed from memory, and it can't load them if you restart Construct. So restarting should help, if that's the problem.

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Ashley

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