Ashley's Recent Forum Activity

  • Take a look at the Voice Recorder example.

  • Check the manual entry on Functions which covers this.

  • If yes, then I would appreciate a more specific response, especially from you, from the list of possibilities above (and profiler/inspector charts) on which of these could be more related to heating up, than the other.

    My point was: it's all of those things. All CPU and GPU work gives off heat. So optimising everything - all aspects of your game - will help.

  • This is deliberately not supported to avoid the many compatibility nightmares that arise from doing just that. You should develop any unique features you need in your own separate addon using just your own code.

  • Many mobile devices warm up when they're working hard. It's normal and affects any kind of software. For example playing Pokemon Go made my Android phone get pretty warm (and that of course was not made in Construct). A lot of CPU/GPU activity dissipates heat; it's a pretty fundamental aspect of computer hardware.

    Generally optimising the entire game, both in CPU and GPU terms, will help, but so long as the device is having to work moderately hard over long periods of time, you can expect the device to get warm. That applies to all software using any technologies on pretty much any hardware (even desktops warm up too, but they tend to have fans to help, and you tend not to be holding it in your hand!)

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  • I genuinely don't understand the problem here.

    You just need to update your team to the latest version all at the same time. Problem solved.

    In all your posts, you haven't given any reasons why that wouldn't work. So I'm just completely mystified as to why you are still asking about this.

    As I said: people who stay on old versions routinely run in to all sorts of bugs, compatibility issues, performance pitfalls and other problems that we've already fixed. This needlessly increases our support burden as people end up filing issues and contacting support about problems which were already solved. This wastes everyone's time, and is particularly painful for us as a small team with already very limited resources. We want to avoid that, so we auto-update everyone, and I think we have an extremely good track record with backwards compatibility.

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  • When an update comes out, just tell your team to all update.

  • The solution is for everyone on your team to update at the same time. That's all you need to do.

  • What you're describing is essentially the same as saving a project in r225, and then opening it in r218. That's never been supported. Of course you can't use mesh distortion in r218 - the feature does not exist in that release.

  • Updating Construct does not affect the use of GitHub or any other source control tools. I need to understand exactly what has happened to be able to comment further or provide any help.

    For example, if you're seeing conflicts on source control, updating Construct does not cause that. Those are actually caused by submitting contradictory changes. That's a different type of problem. Even if Construct completely changed the project file format, that in itself does not cause a conflict on source control. You just need to submit an update which makes the necessary changes, and make sure it doesn't conflict with anyone else's changes. But in this case, Construct has not changed the project file format at all. So even that is not a problem here.

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Ashley

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