Please file any bug reports at github.com/Scirra/Construct-3-bugs/issues otherwise they won't be investigated. We are due a stable release soon, and in the absence of any evidence of problems, we will proceed to a stable release.
These are beta releases, which as you can see on the site are marked as being less stable. If you don't want to risk extra crashes, simply stick to the stable releases. Further, even if Construct does crash, the crash dialog provides an option to recover your projects; however as with any digital work, you should always keep separate regular backups just in case.
The SDK already supported adding Cordova plugins - see the Addon SDK manual.
That screenshot shows a device that has not had its software updated for 3 years. It needs to be updated to work with modern software. Most devices do this by default. If they do not, the instructions shown on that screen will fix it.
Please report any issues to the bug tracker following all the guidelines or it can't be investigated.
See the forum thread Introduction to Timelines to get started.
There's also a new Timeline plugin that should already be able to do that.
The new C3 runtime has huge performance increases. See this blog: construct.net/en/blogs/construct-official-blog-1/launching-the-new-construct-3-runtime-1048
For any issues please file a bug report following all the guidelines otherwise we cannot investigate.
Can you post the device model and manufacturer name to this thread?: construct.net/en/forum/construct-3/how-do-i-8/android-cordova-webgl-2-issues-141769
Yes, go to the releases page.
See this issue: github.com/Scirra/Construct-3-bugs/issues/2627
We should have a .2 release out tomorrow for this.
This is a known issue with this beta release - see here: github.com/Scirra/Construct-3-bugs/issues/2604
Please file a bug following all the guidelines. I verified it was working correctly based on the previous report.
Sounds like an issue that can't be worked around at all.
I don't understand why you'd say that - we had worked around it - by disabling WebGL 2 on Android.
Member since 21 May, 2007
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