gametime777's Recent Forum Activity

  • If you want someone to port your game by recreating it from scratch, well it probably could be done, and most likely in significantly less time than you spent on the original code, but it would be expensive. But by then they would have written the code from scratch and they would have their own "source code" for your game by then anyway so what is the point. This is unlikely in any event, since the porting company would probably simply just not take your job if you don't want to provide your code, they have other work to do anyway.

    First of all my question is !!!! >> Would you guys shared your 7,000 PLUS HOURS PROJECT CAPX TO ANYONE !!????

    I'm not talking about stealing !!! I'm talking about if its there another way to port a C3 Game without giving away your Master source code Capx !!!!

    That's all my friend !!!

    If you know someone who can do it just let me know !!! That's all I need to know !!! Cause I'm not exposing my Master Capx to anyone, That's my work and I was the only one getting through all this hard work project, and just for the record I created a game for the Wii U console and at that time I never had to give away my Master Capx !!!

    You mention this >> But by then they would have written the code from scratch and they would have their own "source code" for your game by then anyway so what is the point. << My answer to this !!! WELL !!! STILL ITS MY COPYRIGHT CODE !!! UNLESS THEY CHANGE THE ALGORITHM my friend !!! and that wont be an easy task !!!!!

    God bless you friend !!! and remember to never give away your hard work !!!

  • Hello, you could pass a gameplay clip from your game. It must be incredible

    Its not an incredible game !!! its a simple game, but with a lot of hours and Mechanics invested ,,, I'm a humble Game Developer,,, But the hard work deserve respect and admiration even if you are creating a simple game. God Bless you !!!

  • I mean the porting services like that need the capx so they can tweak things to make it work on the given platform. Or maybe the conversion is automated? I seem to recall from what I’ve read is it’s mostly automated but they do some things manually to make it work better on a given port.

    You can set the terms and say you won’t give them the capx but only an already done export for them to use to make the port. If they agree they’ll probably quote you higher I’d imagine.

    So then it can be done from an already exported game!? , and I don't care if I have to pay them more for the Export of my game without using my Master Capx , the main thing here for me it's to look for someone who are willing to Export my Project without giving away my Master Capx,

    Cause some people maybe don't understand the difference between a Project of 100 Hours versus a Project of 7,000 Plus Hours.

    But hey Rojo How come games from the past 16 bit ERA are Exported to any consoled !!?? Its there another way to Export a Game without the Master Source Code !!!???

    Thank Rojo !!

  • There is only one Publisher I have in mind for console ports for any of my projects. And, it's someone well known in this community. Who has worked with other folks in the community who have already vouched for them and shown off projects ported by them.

    Does that Publisher can Export a game without the Master Capx !?? Can they export the Code via the Java Sripts source code !?? Can I send them another type of Port without giving away my Master Capx !???

    How come games from the past 16 bit ERA are Exported to any consoled !!?? Its there another way to Export a Game without the Master Source Code !!!??? Its there any way !!???????????

  • Another thing to consider - what if someone just "looks" at your finished game, and they make a new project and try to copy your game from scratch, WITHOUT your capx?

    First of all >> I got more than 100 Capx since I started my Project PLUS my prototype its on YouTube.

    Secondly >> My Source Code Script will be Handle in photocopies and another copy inside a USB locked with Winrar password to a Lawyer for Copyrights, just in case someone try to copymy Master Source Code and disguise as new game changing my assets with new ones .. in other words if they try to change the Sprite of the real game and try to change a little bit the scripts,

    AND Third >> if we go by the law in Terms of source code then at that time Both Source Codes will be put to test to see if they are the same.

    I respect others Game Developers work so as I want to Game Developers Respect mine too.

    That's how I work.

    Thank you Jase00 for the opinion and the comment !!! You got a point too.

  • Some times i'm sad because when i've spend a long time overcoming a problem, or found a really elegant way of coding something, i know no one will ever get to see it but me, or when they play the game appreciate what it took to make it work.

    It happened to me until I created a game for the eShop on 2017.

    Don't worry and Keep On working Hard and you'll see the OUTCOME my friend.

  • Of course I wouldn't. I've spent more than 3 months trying to create a small game. And the worst of all is that I don't know anything about code. In order to make an event I've had to spend weeks on the forums, asking to google and to the construct community. To make a simple drawing I have had to watch youtube tutorials for hours on photoshop, nskape, gimp, aseprite and more, I have searched and converted music everywhere, that and all the possible material that can help me. and although in the end the game is not what I expected and I do not get any monetary gain, I gain experience doing something that I love doing. This is the best job that exists. So those who want everything easy are just lazy people. to want something from me that they give me money.

    Hey friend you got a point !!! If person has not spent thousands of hours on a project then they will not know the value of their work to share it , some people think that all of this about creating a game its like eating a cake .

    But they are wrong !!!

    Just ask for a company of any kind that lends you the source master code of their project or their recipe to see if they do it, I'm very sure that they won't do it.

  • Here's the problem !!!

    What about if that group or company decide to close their company and so suddenly I don't know about them anymore and they disappear from the map, and what about after that my capx get steal or exposed!? Where do I go to claim the contract or NDA that we signed!????

  • Interpreting the extensive use of punctuation and double- and triple-emphasizing on the question if there is another way than giving away the source code of something you have dumped 7,000 hours of your spare time into, my educated guess is that you may have the opportunity on monetizing at least a fracture of the time spent and you may be in contact with a small publisher / studio, yet ridicously overrate the market value of the product to be.

    Talking personal experience here.

    All I can say is that if a person has not spent thousands of hours on a project then they will not know the value of their work to share it ,

    And I speak this for all the time I have worked on this engine since 2013 !! Thank you friend for your opinion and God bless you !!!

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  • Depends on the situation. I skimmed through the thread, and it seems you are working with a publisher. Like others have said, if you signed a Contract, and NDA with them. You should be fine. You can take legal action of they steal your work, at that point.

    Here's the problem !!!

    >>>What about if that group or company decide to close their company and so suddenly I don't know about them anymore and they disappear from the map, and what about after that my capx get steal or exposed!? Where do I go to claim the contract or NDA that we signed!????

  • You need to ask those publishers that. It depends on how they do the export to platforms that construct doesn’t support.

    Most if not all of them convert the capx to the export format. It’s up to them if they are willing to take an already exported game and try to convert it.

    It’s up to them if they are willing to take an already exported game and try to convert it.

    Can the game be exported with an already exported game !?? For example can they port the game to a consoled with NW.js or Window Store port format !!?? ,, ect ect its there any way to exported a Construct game to a consoled without sending the Master Capx to the Publishers !?

    That's one of my main questions.

    Thank you guys and thank you Rojo !!!!

  • If they, as publisher, should port your gamecode to console code (C++) then yes, you will need to share your project.

    isnt there another way for the export without sending the Master Capx !!??? That's my main question !!!!!!

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gametime777

Member since 16 Dec, 2021

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