PixelPower's Recent Forum Activity

  • Look at my code if you can't understand it let me know. I can help you out.

  • got an enemy with a platform behavior and i want him to jump at random intervals (which works fine and was easy to get right) and also to walk forward or backwards for about half a second at different, also random intervals. thing is, setting him to move "every x seconds" will only input that control for one frame. any thoughts on how i can sustain that movement long enough to matter, but also have him stop in between and not just go from left to right?

    Ok from your post I am assuming you know how to get the enemy moving left and right but you want him to stop for a moment before turning around.

    Ok basically let say you have an invisible box the your enemy hits to make him move back and forth.

    Collision , with invisiblebox = accelleration=0

    wait(2.0)

    accelleration=1000

    moveleft=1

    moveright=0

  • Remove project from xdk and then export your project from construct2 but do not minfy it. That should work but no guarentee.

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  • I don't know if this will work on the forums but

    <img src="zombie.png" height="300" width="300">

    is the way you do it in HTML. Otherwise just resize the image and upload to tinypic.

  • The game is good so far the bullets bouncing off the wall is a nice effect. You won't get much feedback since there is no goals yet in the game. How long have you been using Construct 2 and what are you planning to add to the game?

  • That was useful as reference -- thank you! Have a look also at this post about collision cells, as it involves some coding practices that's good keep in mind.

    The only thing that's disheartening me is the soundfile sizes. Some of mine sounds are easily 200, 300kb...! 16bit mono wavs them all, short things like grunts and chops. 20kb is so... tiny.

    The rules are for super optimizing and running but they can be bent as long as you test the game often on your device. I suggest phonegap build for testing since its just 2 steps and then apk. So you can include those sound files . If you need to make them smaller go here

    http://www.online-convert.com/

    Good luck on your game!! And of course you need any advice we can help.

  • After 30FPS your eyes won't be able to tell the difference so its a goal you shoot for but not exactly hit every time. I made a tutorial that will help you alot here

  • Excellent you took the Construct 2 tool to the limits with this game!! How is the game doing on Steam so far and how much coverage did you get from blogs and online magazines?

  • Just to give you an example of the type of layout used here is a photo zoomed out. Its an uncomplete layout of one of the maps 3000,1800. In the video above the game is running on a mobile device just fine. You have to do certain coding tricks that will allow the game to run smoothly and fast. I will get to coding another day since I'am in crunch time now.

  • The game graphics and mechanics look great. If the game is level based then you can just make each level harder and every 5th level make it some boss type a bigger verio n of the zombies you have. If its going to be endless the easiest way I know so you don't have to code so much is set the zombie speed to increase when your score reaches a certain number. Then set a system timer to release a boos or bigger zombie type every 60 seconds or so.

    Or if you want to go nuts and have some crazy fun with it make a flying headless zombie with this code

    System(every 3.0 seconds) FlyingZombieHead(set angle towards (Player.x,Player.y)

    That will throw players for a loop haha.

  • Awesome looking game you got pixel art down to a science!! Looks really fun and the enemy death animation is solid.

  • In one of the most original game made to date, the game play is simple.Dynamic boxes that change speeds are coming your way. Time the boxes and press anywhere onscreen to jump. Also collect coins to unlock bonus hero's like Super Dude and Bat Dude.Boxy Smashy will having you playing over and over saying to yourself I can get it just one more try!!

    https://play.google.com/store/apps/details?id=com.boxy.smashy

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PixelPower

Member since 31 Jul, 2014

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