Making a simple mask

10

Attached Files

The following files have been attached to this tutorial:

.capx

Stats

9,805 visits, 14,449 views

Tools

License

This tutorial is licensed under CC BY 4.0. Please refer to the license text if you wish to reuse, share or remix the content contained within this tutorial.

Published on 9 Jan, 2015. Last updated 19 Feb, 2019

Create three layers:

1) the first will be the bg;

2) the second will have 2 sprites for masks;

3) the third the player-sprite.

On the layer mask, set FORCE OWN TEXTURE to YES. This layer should have two objects: one tilebrackground (black) and a circular-mask-sprite (or other color you want). Remember, the circular sprite should have a color other than black. The white circle sprite should blend mode DESTINATION OUT effect .

Set PIN behavior to circular-mask-sprite connect to player-sprite in Event Sheet.

Good Luck!

  • 0 Comments

Want to leave a comment? Login or Register an account!