Hello All
If you want to save and load your app or game for free no plugins , in Firebase just do it :
All My tutorials here
construct.net/en/tutorials/construct-tutorials-2525
1): Create an account in firebase console.firebase.google.com
2): Add a project , give it a name
3): When Finished up go to : realtime database
4): Create a database in Test Mode
5): click on + and create a table with the name : coins , value =0
6): Now change the url from my example to your new url
on Start of Layout on missing the id on Localstorage , the Idtoogle is set to 0 , and the first time you save the game Firebase will creates a unique id on first data entry , and the ajax make a request to get the id and save on localstorage , it creates only once , and construct set toogle id to 1 , and next time when save or load , the ajax will send data with ID included ignoring the idtoogle= 0, check on line 5,6,7,8
On clicked clear localstorage it will clear yor id from localstorage , but still continue on firebase
but you will clear the localstorage only for testing purposes
I already gave an working example for test mode
What is Firebase ?
medium.com/firebase-developers/what-is-firebase-the-complete-story-abridged-bcc730c5f2c0