3rd introductive part to the Tilemaps.
In this video, we'll see how to use the Collision Polygon even with the Tilemap. It is a handy feature to delimit the area where Sprites of our game can move.
This will be useful for a great variety of games.
Construct 2/3 - Tutorial 011 - Tilemap Part 01 [Tilemap Introduction]
Construct 2/3 - Tutorial 012 - Tilemap Part 02 [Create a Map Editor]