zenox98's Forum Posts

  • Hopefully you have your autobackup/autosave setup, as the .capx is totally broken. There are 3 missing folders in the project, so there is no chance of recovering it.

  • Coppercube pricing, for those interested: http://www.ambiera.com/coppercube/buy.html

    Light Edition 149 Euros

    Pro Edition 380 Euros

  • There was a bit of a discussion in the Bugs section about whether the Autosave/autobackup system may be the issue.

    (https://www.scirra.com/forum/my-c2-has-been-crashing-every-10-minutes-help-please_p794094?#p794094)

    I have never used either system - I like to have total control so I maintain my own system - and have never encountered any issue with saving or losing data.

    If you encounter problems like this often, just try turning off the 'auto....' system for a while to see if it helps, but remember to save regularly,

  • What location are you guys saving to? Is it a local disk or virtual?

    Are the projects really big? What antivirus do you have?

    There is usually some common factor involved - it's just sometimes very difficult to determine what that factor is though :/

  • Do you understand the current code? It really isn't very complicated. No physics is involved and there are not that many objects involved. It's mechanic overhead is very small.

    If so, it's quite easy just to amend it slightly to create different object types.

    I haven't tried to be clever here, but here is a very quick way of spawning different types. The code can be much improved, but this should give you some ideas.

    Uses the very latest beta build r174.

  • Try Construct 3

    Develop games in your browser. Powerful, performant & highly capable.

    Try Now Construct 3 users don't see these ads
  • I shouldn't think C2 would have a problem with this type of game mechanic.

  • This is usually caused by a non-standard plugin. As such, it's not really a C2 bug but a bug in the plugin.

    However, unless you upload a minimum .capx, as the rules say, then it's impossible to test, and it's likely your post will be closed.

  • Maybe try 'unbounded scrolling'.

  • There are many posts about this.

    The following assumes you haven't used any new features that didn't exist in the previous version.

    If you are saving as a Project, then edit the .caproj file using a text editor and edit (roughly line 10 I think) the following line:

    <saved-with-version>17100</saved-with-version>

    Alter the 17100 to 17000 and save. You should then be able to open it with r170.

    If you have been saving as a .capx, just unpack the .capx using Winzip or 7zip, then follow the above instructions.

  • claralyn07

    What's with the pointless and unhelpful post?

    Zathan

    You might want to read Ashley's post/blog on Tilemaps as such repeating images like you have shown can be grouped by C2 to save memory when exporting.

  • When was the last time you tried to upload?

    Tom has already posted that there was an issue with lack of disk space that has now been remedied.

  • Idea Wing

    Not sure, but I doubt it. Generally the import should consist of equally sized frames.

    Easy enough to test, though, so just try it and see.

  • Google would probably help you more, as the mechanics of doing a spell check mechanic are not application specific.

    So for instance, the general way to allow only alphanumeric characters is to use regular expression.

    A foul language filter would probably entail maintaining a list of words in an array along with the 'clean' substitute.

  • Just use the 'Set CSS Style' option, and choose your colour.

    https://www.scirra.com/manual/117/textbox

  • Just unpack the c2addon file with winzip or 7zip.

    You will see a files folder which has the plugin or behavior folder inside. Just drag it to the relevant folder in you C2 installation.