> I've got it! The problem is in spawn another object event! It seems that only one enemy could be a "bulletspawner" at the same time! Any suggestions how to fix it?
>
Create a "For each object" loop and select the shooters. Then put your shooting event inside of that loop. This will make each enemy shoot when they have LOS.
It causes crash! Debugger tells me that it may be bug in Construct...
By the way here is a screenshot with my event
<img src="http://img863.imageshack.us/img863/9876/13818243.png">