Wolod's Forum Posts

  • I've completed the game today. Links in the first post updated.

  • Thanks tulamide! You've helped me a lot. I can't believe that I hadn't thought about that kind of solution myself.

  • Hello guys! I'm using Xaudio2 plugin in my game. In options menu I've created buttons to mute/unmute sound in a game. I've used set Master muted/unmuted action. But when I'm pressing buttons nothing happens.

    <img src="http://s019.radikal.ru/i604/1205/92/54125350eb05.jpg" border="0" />

    What am I doing wrong?

  • Interesting concept. Looks cool.

  • Wow! That's nice!

  • The game is almost done now! Playable beta will be available in a few days (or weeks <img src="smileys/smiley17.gif" border="0" align="middle" /> ). I'm currently polishing it. And here are some additional graphics (mostly decorations) I'm currently adding into a game.

    <img src="http://s14.radikal.ru/i187/1205/c4/e452fbcfd9ba.png" border="0" />

    <img src="http://s019.radikal.ru/i643/1205/46/d094b4163c1b.jpg" border="0" />

    <img src="http://s019.radikal.ru/i615/1205/99/38bad2a04b4d.png" border="0" />

    <img src="http://i016.radikal.ru/1205/31/db048cd0e632.png" border="0" />

    <img src="http://s019.radikal.ru/i640/1205/b4/5e00c9d1f53a.png" border="0" />

    <img src="http://s019.radikal.ru/i606/1205/53/258beea93c2d.png" border="0" />

  • It looks more like bleeding wound now.

  • And here're the screenshots I've promised!

    <img src="http://s16.radikal.ru/i190/1205/f9/69806c3bb520.jpg" border="0" />

    <img src="http://s13.radikal.ru/i186/1205/b0/4fb1e7ca330b.jpg" border="0" />

    <img src="http://s52.radikal.ru/i136/1205/a2/35bdc53c45c4.jpg" border="0" />

    <img src="http://s011.radikal.ru/i316/1205/8c/1f639244818c.jpg" border="0" />

    <img src="http://s019.radikal.ru/i601/1205/26/11962d76cea6.jpg" border="0" />

    <img src="http://s019.radikal.ru/i620/1205/a4/039549ed2d17.jpg" border="0" />

    <img src="http://s019.radikal.ru/i615/1205/80/59f2f32e7935.jpg" border="0" />

    <img src="http://s019.radikal.ru/i604/1205/54/6f8859a29259.jpg" border="0" />

  • Whaaaa, outstanding^^ Many ppl tried to make a good FoW effect, but this one seems to be the smoothest and niftiest(does that word exist oO?) way to do it, thank you <img src="smileys/smiley32.gif" border="0" align="middle" />

    I agree. It's totally amazing!

  • Nice game, sounds are cool, but how to get to the golden coin at the beginning <img src="smileys/smiley29.gif" border="0" align="middle" /> , do I get a double jump or something like that later?

    I'll give some more detailed feedback if I got more time to play it.

    Maybe I'll wait for the next update to test it further.

    Thanks for feedback zyblade! You'll obtain double jump and wall jump abbilities in further locations. Just keep moving forward, you can always return to grab some missed loot <img src="smileys/smiley2.gif" border="0" align="middle" /> I'll be waiting for further feedback!

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  • I'm working on final boss right now. Beta of the full version will be done soon! I'll upload some new images later today.

  • Smoke effect is quite normal, but lava doesn't look like realistic.

  • Not bad at all, but you should add save system. I was playing and then suddenly ran out of ammo, what I had to do then? Add a restart level button.

  • Well I'm interested in this affair. Could you explain me more details. I'm from Ukraine, L'viv city. PM me.

  • IMHO means In My Humble Opinion.

    Transparent - allowing light to pass through so that objects behind can be distinctly seen.

    Goo - a sticky or slimy substance.