totoyan's Forum Posts

  • anybody help T.T...

    Ashley

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  • There is a question about the update that has troubled me for a long time.

    It is "how do I set 'on update found' " ???

    So the C2 project is how to update??

    Does "on update found " already trigger once before the project do not load the eventsheet which i set the 'on update found' condition and action ? so i can not use 'on update found' again?

    and so do "on offline ready".

    any replies is appreciated! thanks!

    by the way it is any wrongs in my code?

  • it seems cool!

  • totoyan try it with cordova , it will work

    thanks a lot! we will try it again.

  • totoyan , i did not understand what you mean

    eh, i am sorry for my poor english, it means that we used this plugin in project to switch layout, but we did not know why when we export H5 and submitted to the server, we found that the game did not switch layout on moblie but work on PC. certainly, it maybe our game's bug which we had not findout.

  • hi, is there anyone had found? we after several tests found that the original plugin on the phone will use the bug does not perform the operation.

  • Fast near April, C3 beta is also published soon, but we would like to know when to update C2 stable version, although the last C2 beta version has been mentioned? to

  • nice job,thanks!

  • Ashley

    Can we apply for a Simplified Chinese website in this List?

    We are working hard to build this community, hoping to give the Chinese C2 developers a good environment to discuss together.

    https://indienova.com/groups/110

  • Is there any Chinese? Someone from CHina?

    im, we will have a chinese one soon.

  • On Monday we'll get the next update. Hopefully the Community will calm down by that time and can think more clearly. I'm not saying I don't understand why so many of you are upset, but ranting in topics won't bring us forward (I'm not talking about anyone, or about this topic, but in general). Polite, well thought suggestions could and I'm sure Scirra is more keen to think about those posts.

    Edit:

    To answer PixelPower 's post:

    1 - I don't think so, since C3 uses the same runtime as C2. But I think we can hope for some smart optimizations.

    2 - I'm not sure how it can make it any easier. But I'm positive that it will make it more convenient.

    3 - Probably.

    4 - I think this is a must have feature today. So I think we can expect that.

    i think it's a nice news.

  • I can imagine 2 different approaches for this:

    1. Have an external database of your characters, cars and levels and load them on demand (for example an AJAX call on a SQL Database).

    2. Have full content added to your main game and unlock them in game if the DLC has been bought / activated.

    hi, i have a little question about the second way if the game hasn't new content which is the DLC to unlock, how do i make this new content and update the game?

    thanks your reply!

    i choose buy.

    it pays once will better than subscription i think.

  • one of the C2 game in this GGJ, and i like BlindBlade so much!

    nice idea with game design

    great updated!

    Does this plugin will add any actions & conditions for the leaderboard or steamcloud in future?