R0J0hound
Hi, I have a question. What integration method Chipmunk use for calculation next point position? Euler, Verlet, Runge-Kutta or something else?
Thanks for response
Is it possible to make something like this with C2 Physic behavior? It will be maybe more awesome and easier editable.
Jelly LAB: angry.B.O.T. #indiesvspewdiepie (Game jolt 72h game jam)
VOTE HERE
I am started from zero and now after 72 hours it is here. One of my first games.
You are TestBot. Your goal is to catch angry.B.O.T. in 7 missions. (More missions coming after #indiesvspewdiepie)
Video: http://youtu.be/4owZrJPX1XY?t=3m4s
-------FOLLOW ME-------
https://www.facebook.com/TombasFCB
https://twitter.com/TombasTW
Special Thanks for music and dubbing: https://soundcloud.com/mp-musicproduction
! Thanks for playing and feedback !
Hi hundredfold , thanks for feedback. Unfortunately I missed tutorial in this first version
Bugfixes, more levels, etc. comming soon to.
Thank you so much.
WOW, R0J0hound you are the boss Thanks.
If you more revisit this, it will be awesome
Thanks for reply.
But it's possible make collision object with Canvas plugin ?
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Hi, does anyone have an idea, how to make floor from that game:
The Floor is Jelly
I found this Tutorial
with this Example.
But I have no idea, how to make it in Construct 2. Any idea ?
ok, thanks for feedback, i am working on some poweups that make it more easy
Didn't really understood how it works. I just seemed to be falling to the ground after a few seconds.
Just like Flappy Bird, by Left Click to the screen, ship jump and shoot in the same time
Hi guys, check my submission to Construct 2030 Jam
Return of Invaders (Play Here)
Humanity must once again face the attack of invaders from space. You are the last hope in this battle. (Cool mix Space Invaders and Flappy Bird)
Thanks for rating, review and feedback
Hi guys, check my submission
Thank for rating, review and feedback