theiceferret's Forum Posts

  • I use Discord: hyperhunterx

  • From the official blog:

    First question: Does Animation Speed set to 0 allow sprites to be skipped when using Rendering Cells?

    Second Question: Does using events on Start of layout makes objects on rendered cells to be checked every frame? or are those also skipped?

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    Do you have an estimated date for when webgpu will be enabled on exports? It has way better performance than webgl for my game.

    Edit: it seems webGpu is not working on exports on windows, but it works on Mac.

    Edit 2: Got it working on webview export by setting the default graphics to nvidia gpu. but some effects like replace color don't work. It still doesn't work on Nwjs.

  • I sent an email, but didn't get a reply.

    check your spam folder maybe?

  • the autotile crashes very often and is very buggy, I hope they give it some love sometime soon.

  • I am a Construct 2 & 3 programmer and Artist looking for a paid job.

    I am currently working on my own project Hyper Hunter X but the project is on hold due to my bills being overdue and my economic situation not looking good.

    I have 7+ years experience making games and would love to help anyone interested with their project.

    I live in La Paz, Mexico.

  • It took me all night to figure out, now I know Js :p

  • Good to know there is a work-around, I am just having trouble understanding how to call the function. I need to know when any mouse button is being pressed and which one. I have never used the js feature except for some trivial things.

  • The problem is that the side buttons are not detected as input

  • As far as I Know the browser detects the side buttons as back and forward and there is no condition to detect it as input within Construct.

    Maybe someone can create a custom script for that.

  • Unfortunately the side buttons are detected as browser back and browser forward not as inputs.

  • I exported with the previous version of nwjs v0.76.0 and it works fine.

    It could be the latest version of nwjs causing issues?

  • I get this message:

  • I didn't change anything except for the construct 3 update, i will do more testing when i get home.i have been seing posts online of people having issues with nwjs lately .

  • I have been trouble exporting with Nwjs after the latest update. the game doesn't even open is just a black screen. But when I export for Scirra arcade everything is fine. anyone knows if I am missing something?