tatumidia's Forum Posts

  • Did you spawn them somewhere in your eventsheet?

    Can you run debug mode to count and check where they are?

    There's no spawn another object in event sheet.

    As you can see there are more enemies than project...

    Here description of an false enemy:

  • Hi guys. There is a bug on Construct, more enemies then I can see in the project. When I select the entire project there's no additional enemies, it's like it is creating new enemies.

    Help me please!!

    Tagged:

  • That screenshot shows a device that has not had its software updated for 3 years. It needs to be updated to work with modern software. Most devices do this by default. If they do not, the instructions shown on that screen will fix it.

    That is also not related to this thread, which is about an issue specific to WebGL 2 (which is probably the original report about a GPU driver bug on Mali devices that is now worked around).

    I don't think so, I have followed that instructions but it doesn't solve the problem. I have tested building the APK by the last R140 Construct version and it doesn't work either. :(

  • Well, in any place in the prints I saw you set the value in the local storage.

    -> LocalStorage: Set item "key" to bestCoins

    Hey man! You rock!

    Thank you so much!

    I'll share the solution to help someone:

    Thank you!

  • All is because of this:

    https://www.vusec.net/wp-content/uploads/2018/05/glitch.pdf

    This is a global fuck-up with WebGL 2.0

    So best way is to switch to WebGL 1.0 [temp. solution]

    or switch to canvas = No WebGL [lower performance] - safe and works everywhere

    Where is this "canvas" option on Construct 3?

    Is this problem related to this error?:

  • Hello! Are you storing the values in local variables? I do like this:

    In the first layou of the game I retrieve the local data I insert into global variables. This way the values are available all the time.

    Yes I did that!

    As you can see, I needed to compare some values.

    I have now 4 variables which I need to compare values to know what is the bigger value to store 2 variables.

    Variable "Coins" that colects current coins, so I compare with the "BestCoins" variable to know what is bigger and store in the LocalStorage. So I colect that value to know how many coins I have and the bigger value I keep in "BestCoins" variable.

    I have the same for Diamonds:

    Variable "Diamonds" that colects current coins, so I compare with the "Diamonds" variable to know what is bigger and store in the LocalStorage. So I colect that value to know how many Diamondns I have and the bigger value I keep in "BestDiamonds" variable.

    The problem is that I get that "Best..." variables values and I subtract 100 from Coins to add 5 to Diamonds Touching the Button, but it is not storing that values.

    How can I store this information by Touching the Button?

    It looks like it's working on Math, but it is not storing that values with the commands I did in those events:

    It resets the old value when I use Back button to go to the Main Menu.

    This is my first game on Construct. I'm completely newbie...

    Please Help Me!

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  • Hey! Help me!

    This is the button event:

    How I Storage Locally:

    The problem I found is that it works very well in preview window:

    When I return to Main Menu, it gets back to the first value. All information has been lost.

    Help me, please!

  • Hey!

    This is my first post.

    Thank you for the response.

    I'm complete newbie on construct 3, and I'm trying to make transitions between Layouts, but I can't.

    I have copy and paste the code of Pixelate transition example and change the trigger, but it doesn't work in my game.

    Any help about how to make transitions easily?

    Thanks in advance!