Hello Everyone!
I am trying to figure out how to get a draggable object (a ball) to return to its point of origin if not dragged to a specific area. (a net)
My goal was to have several balls on screen that need to be dragged to the net. I thought I would use instance variables to track the position of each unique ball.
So how do I have multiple instances of the same object track starting positions properly and how do I get them to return to these specific points if not dropped in the goal? Right now if I pick up the ball and drop it, it stays where dropped instead of the original starting placement.