sizcoz's Forum Posts

  • Phoenixbowman

    Set CSS Style : "outline" to "none"

  • Brilliant

    NetOne

    Cheers

  • Just added an unorganised/untidy Capx to the arcade, for everyone to have a look, seeing as it was done for fun in a few hours

    https://www.sizzle-games.com/missilec.capx

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  • I made a small utility for calculations, similar functionality to a spreadsheet.

    Looks fine on chrome for pc and android, but on ios, the disabled textboxes are infuriatingly hard to read.

    Any way to get to the :disabled element as described http://www.w3schools.com/cssref/sel_disabled.asp ?

    Assuming there isn't I guess I can change the non-input fields to text objects instead as a workaround.

    I do hope C3 has improved support for css (for the text object too)!

    https://www.dropbox.com/s/4raer6lp4h5px ... .capx?dl=0

    oosyrag

    Set your textbox to enabled, then use an instant variable to manage them.

    This works, tested in chrome and on ipad

    You could even add, css style: "cursor" "not-allowed", to work on mouse hover.

    You can change the background color "gainsboro" to any css color http://www.w3schools.com/cssref/css_colors.asp

  • Well a is a very common letter in Norwegian as well so no I can't do that. What I'll rather do is I'll replace all "å" in the exported csv with the code with a find and replace feature before I import it into construct. It worked. Thanks for the tip though.

    Tinimations

    This will save you a lot of time.....Convert the whole file with notepad++

    Go into notepad ++, select all text..

    Then do this...

    Hope this helps

  • Well a is a very common letter in Norwegian as well so no I can't do that. What I'll rather do is I'll replace all "å" in the exported csv with the code with a find and replace feature before I import it into construct. It worked. Thanks for the tip though.

    No probs, notepad++ is good for that, and free.

  • sizcoz Oh I see what I did wrong. It worked now. Thank you!

    Tinimations

    There is probably a better alternative.

    You could use "a" instead of "å" in your text file then replace all the "a"'s with "å"'s

    code.

    Text: Set Text to RegexReplace(text.Text,"a","g","å")

    That will do it !

  • sizcoz Hmm couldn't get it to work. Changing the å into what the encoder suggested only made it print the encoded text to screen. It didn't convert into anything.

    Asmodean I tried both overriding and saving the text as UTF-8, however now the exported .csv now shows the "å" as "?" in the text file... No luck. A find and replace expression within Construct would fix this though.

    Tinimations

    http://www.sizzle-games.com/norwegian.capx

    Works here chrome, firefox, edge, also works on android

  • Hi. I'm working on KlangMs localization system, and I'm noticing how loading .txt and .csv files corrupts certain letters like the ÆØÅ from the Norwegian alphabet. Even if I've verified they look correct in any text editor, it shows up as corrupted.

    Here's two images showing the problem:

    However writing these letters from construct works fine. So I'm wondering if there's any way to find these corrupt letters with some expression, and then replace it with a letter called upon within the editor like I'm showing in the second image?

    Thanks!

    The Only way I know is like this.

    A link to encoding

    http://codebeautify.org/url-encode-string

    or

    http://www.w3schools.com/tags/ref_urlencode.asp

    I don't know if it works with .csv, but works with .txt files

  • yes i would love to see your demo source.

    Ok Capx on OP

  • Here is a Rainbow effect applied to a text area, with css.

    4 events

    Only works in Chrome and Firefox.

    http://www.sizzle-games.com/rainbow

    http://www.sizzle-games.com/rainbow.capx

  • > Couldn't have wrote it better! This is the killing feature! This would define Construct 3. This will kick the ass of all the other competition if there is any. If Construct 3 can directly spit out APK / IPA file and handles all the signing keys both for googleplay/appstore. I don't care if it has a 2-3 days processing (reasonable fee for every export) if they do it manually by outsourcing to a cheaper center or creating ties / interface with Intel or Adobe or Ludei. The $99 price is a steal comparing it to https://cocoon.io/pricing and https://build.phonegap.com/plans, of course doing it by yourself via IntelXDK is always free.

    >

    I wouldn't say this "kicks the ass" of the competition, but would be needed to put Construct 3 back into the runnings as a serious game development tool (I can export a signed APK straight from Unity, not just as a debug version).

    It might not be native, eg: can still use a wrapper, but one-click export would be a very important step like you say

    To be fair, all I (we), ever want(ed) was a

    One button click to produce APK / IPA wizard.

    We acknowledge that the construct editor is the best innovative editor out there, that's why we are here.

    If this happened, then you could be sunning it up on a tropical island, with all them subscriptions.!

  • A very quick and dirty venetian blind effect

    Tested in Chrome & Edge

    http://www.sizzle-games.com/blinds

    Capx.

    http://www.sizzles-games.com/blind.capx

    Forex is complicated and very volatile at the moment which is why we've only announced USD pricing.

    Ok, It seems a wise business decision, global markets bring risk aversion decisions.

    Looking forward to more info on C3.

    > For me it had to be pay once. From reading on what C3 will bring compared to C2 it just doesn't give enough to warrant a £99 a year subscription. Game making has always been a hobby for me so I guess C3 just isn't for me. It's a shame as I have enjoyed the interface despite the export setbacks. Native android export would be the only thing that sold me on a yearly sub for C3 but we know that isn't in the plan.

    >

    Just to clarify it's $99 USD not £99. I know this might not change your opinion, but just want to clear that up for anyone else reading.

    £79 at current exchange rates, will you be sticking to USD exchange rates even if say for instance the GBP or Euro gets stronger or weaker to the dollar?