shinkan's Forum Posts

  • +1

  • Same as

    In addition. Sometimes (but very very rarely) after 10-15 seconds games can freeze for about 2-4 seconds. After that all back to normal and no more freezing occurs for rest of the game.

  • I noticed if you drag the slider very faster, it gives me some lag until 1 or 2 seconds to apply the changes.

    Anyway good effects!

    It happens to me as well, but I believe this lag comes from "Cursor is over slider". Because I noticed this only while dragging sliders and probably if you dragging it very fast cursor simply misses slider.

    I could not find any good way to update sliders constantly. Some action like "Is slider dragging" would be really nice

  • But I like having F5 as a preview

  • >

    > > You can change the Debug layout shortcut. Just not to F6 for some reason.

    > >

    >

    > That's why I'm asking

    >

    Oh right. Actually it says F6 is bound to 'next pane' which is weird.

    Edit: F5 isn't good enough for ya?

    F5 = preview

    Ctrl+F5 = debug - which is very hard to press using one hand only :/

  • You can change the Debug layout shortcut. Just not to F6 for some reason.

    That's why I'm asking

  • RGBrighter

    RGBrighter simply adds a solid RGB color to an image.

    C2 zip: RGBrighter.zip

    C2addon: RGBrighter.c2addon

    Fog

    Fog lets you blend between original image color and solid RGB color.

    C2 zip: Fog.zip

    C2addon: Fog.c2addon

    You can download example file for C2: RGBrighter and Fog test.capx] or play with it live on Scirra Arcade]

    This effect is also available for C3 at this link: [C3][Effects] RGBrighter and Fog

  • Ashley

    1. Can we have a full access to customize all keyboard shortcuts used in C2?

    I would like to change F6 from Export to Debug, because you more often debug your project then export it. Unfortunately there is no way to do that. Pressing Ctrl+F5 is not comfortable at all.

    2. To have all buttons visible on UI for all available options in editor. For things like "Continuous preview", "Animation preview", separate panel for "Align" objects etc...

    Accessing all of that features using hidden keyboard shortcuts or right mouse clicking in specific places is a bit tedious.

  • Yes, runtime is fine. It's only in the layout editor.

  • I was fooling around and by simple mistake I believe I have found a bug with layers.

    Problem Description

    Setting layer "Transparent" to off shifts this layer background.

    [attachment=0:2sbos7cp][/attachment:2sbos7cp]

    Attach a Capx

    [attachment=1:2sbos7cp][/attachment:2sbos7cp]

    Description of Capx

    Empty project with only three layers

    Steps to Reproduce Bug

    • Make new empty project
    • Add one layer - set its Background to something other than white, Transparent to No, Opacity less than 100.
    • Add one more layer. Background color to different than white, Transparent to No. - and you should already see results like on image above.

    Observed Result

    After changing second layer (usually it's Layer 1) transparent and opacity. Every new layers created and set to above will be shifted to left-top corner of layout editor

    Expected Result

    Layer should be always at same position? not sure how to call this

    Affected Browsers

    • Chrome: -
    • FireFox: -
    • Internet Explorer: -

    Operating System and Service Pack

    Win 7 64b Sp1

    Construct 2 Version ID

    r178

  • I would like to F6 to run debugger, not export. Simply because you debug stuff more often then export it. CTRL+F6 is problematic, because you can't use it with one hand only :/

    Or for the best an option in preferences so you could setup your own keyboard shortcuts.

  • That sounds nice. But you are all forgetting that this needs time and money. There's not a lot of people around who will dedicate their free time/resources to make some kind of "show off game". Especially graphic assets, that should be more less on same quality level as image from first post.

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  • I'm not so good at art or coding or making so I am thinking if they is anyone who is interested in the art aspect and coding. I would be using construct 2.

    So basically you are looking for someone to make a game for you?

  • "Unbounded scrolling

    By default the game window cannot scroll past the edges of the layout. Set this to Yes to allow unlimited scrolling in any direction, even past the edges of the layout."

    Scroll to works perfectly fine with unbounded scrolling.

  • [quote:1q8csu3p]A game engine is a software framework designed for the creation and development of video games... The core functionality typically provided by a game engine includes a rendering engine (“renderer”) for 2D or 3D graphics, a physics engine or collision detection (and collision response), sound, scripting, animation, artificial intelligence, networking, streaming, memory management, threading, localization support, and a scene graph. The process of game development is often economized, in large part, by reusing/adapting the same game engine to create different games,[1] or to make it easier to "port" games to multiple platforms.

    If you trust wikipedia definitions