Shinjo's Forum Posts

  • It's ok, I have create condition on the floor + instance variable (1 = walk and 2 = run)

  • Hello everybody,

    I have a question for some time, I create a button that I keep hurrying to run (an animation play with this button), when I jump, the jump's animation doesn't work (because button is pressed the animation's button play always not the jump's animation), how I do to allow the jump's animation play with run button pressed ?

    Thank you in advance.

  • I use the keyboard for the monet to test my project, but I count after export for portable use, so in touch ...

  • Thank you for your help, I study these different ideas, I realized that by disabling some groups animation problems disappeared. I also have the opposite problem when I press a key and I stay pressed it plays me a continuous animation (while it is not loop), can we simulate a release of key after of a second for example ?

  • I tried with the player box, the posted image is just a simplified example of my problem, in fact I would like to do a running game, so the character runs automatically, and it is when the jump + advanced is activated that the animation is not played, so I wanted to understand why the animation is not played if the movement is simulated at the same time as the jump, I have the same problem with a box for movement...

  • All sprites of the object must have the same size and the same point of origin, or just the sprites of the same animation?

  • It jumps, it's the animation that does not start and stays stuck on the first frame.

    casimages.com/i/18081709154548880.jpg.html

  • I tried to put an image but it had not worked, I try again ...

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  • I also tried "on jump" but I have the same problem, as soon as I move the character on the right or left the animation stops... :/

  • Hello everybody,

    I begin with construct 2 and I have a problem for a basic movement :

    I want use animation with multiple frames during the jump, if I jump without use left or right movement (with simulate controle assigned to a key), animation play, but as soon as I press the move button the animation block, it work only if the move button is not use, someone knows how to solve this problem to use the animation with the active motion key ?

    Thank you in advance.

    Sorry if my english is not good.