RBuster's Forum Posts

  • Thanks for answering.

    You can add the value of the array into an instance variable of sprite.

    But how can I do to detect the image that was awarded?

    My last questions:

    - I intend to create an APK with this game(?). Can I load the images from an external folder or even from a URL?

    - is it possible to produce this APK with a transparent background? (showing the mobile desktop that is behind it)

  • And here is the screenshot of event sheet:

    Hi Maverick1912

    Thank you! I think I understood it very well after I saw the script that you shared, but I still have some doubts. Could you please answer them?

    - I defined the array's width to 4 but I am getting 14 rewards around the circle. Do you know why?

    - I intend to use images instead of text. How can I do to detect the image that was awarded? I would like to make it blink.

    - in this example, the circle rotates and the pointer does not move. I would like to offer two modes: this one and a reverse of this? (the circle does not move and the pointer rotates)

  • Is it possible to create an APK with a transparent background in the way I can see the icons in the mobile desktop? If so, I would appreciate some tips about this procedure.

  • I said spinner but I meant a roulette like a "fortune wheel". I would like to use a code (maybe with the rotate behavior for example) instead of creating a spin animation.

  • Could someone please help me with this question?

  • Is it possible to check an external file to load some information and also load some images through an apk? I intend only to use this apk on my cell. Thanks in advance

  • I need to create a random spinner for a digital board game. I have created something similar once, producing 6 animations and randomizing them, but I believe it's not the better or the right way to do this. Could someone please suggest a better solution? Thanks in advance.

  • Any help?

  • I am trying to publish my game on Facebook Instant Games using ADS but something it's not going to well. I followed the tutorial made by but some procedures changed or even the interface it's not the same and I am having some difficulties to implement it. Could someone help me to get it ready? Thanks in advance.

  • > > RBuster Here is a weighted random selection I did based on a article about this subject. The link to the source is in the comments.

    > > https://drive.google.com/open?id=1IT4e0FJ3Q0cOqqn16zxhsFZY_UPfK8q-

    >

    > Thanks for the example. It was very clarifying. Do you know how can I do to run this code once a day? I just need to show it one time per day.

    You need to retrieve the date from a server. If you get from the device It can easily be manipulated. I've never did this but I believe It must have examples somewhere here in the forum. Try searching for 'firebase'.

    Rex has a firebase plugin. Maybe it can help me to get this resource working in the way I want. Thanks.

  • Try Construct 3

    Develop games in your browser. Powerful, performant & highly capable.

    Try Now Construct 3 users don't see these ads
  • RBuster Here is a weighted random selection I did based on a article about this subject. The link to the source is in the comments.

    https://drive.google.com/open?id=1IT4e0FJ3Q0cOqqn16zxhsFZY_UPfK8q-

    Thanks for the example. It was very clarifying. Do you know how can I do to run this code once a day? I just need to show it one time per day.

  • Thanks for replying.

    I think I would have a random plugin or something like that to use in C3, but it's okay.

    Do you know how can I do to limit this offer once a day? I just want to give this reward one time per day for each user.

    Thanks in advance

  • I want to create some rewards on my game with different value amounts (50/100/200/500/1000) and I would like to randomize them, distributing a higher incidence of lower rewards than the higher ones

    For example:

    Reward 50 - Incidence: 1 every 5 times

    Reward 100 - Incidence: 1 every 25 times

    Reward 200 - Incidence: 1 every 50 times

    Reward 500 - Incidence: 1 every 100 times

    Reward 1000 - Incidence: 1 every 500 times

    I also want to limit this process (rewards distribution) once a day.

    Could someone please help me to get it implemented?

    Thanks in advance

  • You'ld have to unzip the capx, and edit the xml.

    I can't exactly how to do everything as I'm not that familiar with the setup.

    Suffice to say there will be some experimentation, so make backups for every change.

    I found a lot of XML files and I really don't know which one I will have to edit. Could you please point me to the correct one? Thanks.

  • You'ld have to unzip the capx, and edit the xml.

    I can't exactly how to do everything as I'm not that familiar with the setup.

    Suffice to say there will be some experimentation, so make backups for every change.

    Ok. I'll give it a try. Thanks.