Is it reliable? Because using a server that is not yours is unpredictable and could have the service ended in the future, which would ruin the entire game.
Thanks, rexrainbow .
I was looking at it and I'm getting the time elapsed since logout. But how should I manage different items (which will be unlocked once their own timer end) from different players?
Situation:
Player A
items 1, 2 ,3
item 1 : timer X
item 2 : timer Y
item 3 : timer Z
Player B
items 1, 2 ,3
item 1 : timer X
item 2 : timer Y
item 3 : timer Z
Is this enough?
On start of layout
Define the Player ID to Player A.
Get Timer "item 1" of user ID: "Player A".
Blank condition> Start Timer "item 1" of user ID: "Player A" When Disconnected.
Also, this item would have to be different every time to avoid two items share the same timer. Then, whenever a player earns a new item, it's ID would be Last item ID + 1. Am I following a correct logic regarding to firebase and your plugin?