radbrothers's Forum Posts

  • I still can't switch to Construct 3, because there is no have iframe/html plug-in for it, working on mobile

  • yvonnesus

    Thank you for your attention! I use targetSdkVersion is 24 and I use a appodeal-cordova-plugin in my game and it work fine, but Appodeal team will stop support of construct 2 plugin in march 2018 and will not support of C3. So I'm worried about what I can use in the future.

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  • Hi yvonnesus

    Build Date: 2018-01-26 08:28:56 +0000
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    PLUGIN OUTPUT
    --------------------------------------------------------------------------------
    Fetching plugin "cordova-plugin-crosswalk-webview" via npm
    Installing "cordova-plugin-crosswalk-webview" at "2.4.0" for android
    Subproject Path: CordovaLib
    
            After much discussion and analysis of the market, we have decided to discontinue support for Android 4.0 (ICS) in Crosswalk starting with version 20.
    
            So the minSdkVersion of Cordova project is configured to 16 by default.
    Fetching plugin "https://github.com/MBuchalik/cordova-build-architecture.git" via git clone
    Using shallow clone
    Repository "https://github.com/MBuchalik/cordova-build-architecture.git" checked out to git ref "v1.0.3" at "1039509".
    Installing "cordova-build-architecture" at "1.0.3" for android
    Subproject Path: CordovaLib
    Fetching plugin "cordova-plugin-statusbar" via npm
    Installing "cordova-plugin-statusbar" at "2.4.1" for android
    Fetching plugin "cordova-plugin-device" via npm
    Installing "cordova-plugin-device" at "2.0.1" for android
    Fetching plugin "cordova-plugin-splashscreen" via npm
    Installing "cordova-plugin-splashscreen" at "5.0.1" for android
    Fetching plugin "cordova-plugin-inappbrowser" via npm
    Installing "cordova-plugin-inappbrowser" at "2.0.1" for android
    Fetching plugin "cordova-plugin-screen-orientation@1.4.2" via npm
    Installing "cordova-plugin-screen-orientation" at "1.4.2" for android
    Fetching plugin "cordova-plugin-x-socialsharing" via npm
    Installing "cordova-plugin-x-socialsharing" at "5.2.1" for android
    Fetching plugin "es6-promise-plugin@4.1.0" via npm
    Installing "es6-promise-plugin" at "4.1.0" for android
    Subproject Path: CordovaLib
    Fetching plugin "cordova-plugin-network-information" via npm
    Installing "cordova-plugin-network-information" at "2.0.1" for android
    Fetching plugin "https://github.com/cranberrygame/cordova-plugin-extras-google-play-services" via git clone
    Using shallow clone
    Repository "https://github.com/cranberrygame/cordova-plugin-extras-google-play-services" checked out to git ref "master" at "f6f6b28".
    Installing "cordova-plugin-extras-google-play-services" at "1.0.5" for android
    Subproject Path: CordovaLib
    Fetching plugin "cordova-plugin-game@1.0.120" via npm
    Installing "cordova-plugin-game" at "1.0.120" for android
    Plugin dependency "cordova-plugin-extras-google-play-services@1.0.5" already fetched, using that version.
    Dependent plugin "cordova-plugin-extras-google-play-services" already installed on android.
    Fetching plugin "https://github.com/creakosta/cordova-plugin-payment-iap" via git clone
    Using shallow clone
    Repository "https://github.com/creakosta/cordova-plugin-payment-iap" checked out to git ref "master" at "5f3e1f9".
    Installing "cordova-plugin-payment-iap" at "2.0.52" for android
    Fetching plugin "cordova-plugin-ad-appodeal" via npm
    Installing "cordova-plugin-ad-appodeal" at "1.0.58" for android
    Fetching plugin "https://github.com/cranberrygame/cordova-plugin-ad-chartboost" via git clone
    Using shallow clone
    Repository "https://github.com/cranberrygame/cordova-plugin-ad-chartboost" checked out to git ref "master" at "9c4f302".
    Installing "cordova-plugin-ad-chartboost" at "1.0.83" for android
    Fetching plugin "https://github.com/cranberrygame/cordova-plugin-ad-unityads" via git clone
    Using shallow clone
    Repository "https://github.com/cranberrygame/cordova-plugin-ad-unityads" checked out to git ref "master" at "699cb70".
    Installing "cordova-plugin-ad-unityads" at "1.0.35" for android
    Fetching plugin "https://github.com/cranberrygame/cordova-plugin-ad-unityads-sdk" via git clone
    Using shallow clone
    Repository "https://github.com/cranberrygame/cordova-plugin-ad-unityads-sdk" checked out to git ref "master" at "991439d".
    Installing "cordova-plugin-ad-unityads-sdk" at "1.0.3" for android
    Subproject Path: CordovaLib
    Subproject Path: cordova-plugin-ad-unityads-sdk/heartbox-android
    Fetching plugin "https://github.com/cranberrygame/cordova-plugin-ad-admob" via git clone
    Using shallow clone
    Repository "https://github.com/cranberrygame/cordova-plugin-ad-admob" checked out to git ref "master" at "930b17f".
    Installing "cordova-plugin-ad-admob" at "1.0.118" for android
    Fetching plugin "https://github.com/cranberrygame/cordova-plugin-ad-admob-sdk" via git clone
    Using shallow clone
    Repository "https://github.com/cranberrygame/cordova-plugin-ad-admob-sdk" checked out to git ref "master" at "b22949d".
    Installing "cordova-plugin-ad-admob-sdk" at "1.0.36" for android
    Plugin dependency "cordova-plugin-extras-google-play-services@1.0.5" already fetched, using that version.
    Dependent plugin "cordova-plugin-extras-google-play-services" already installed on android.
    Fetching plugin "https://github.com/cranberrygame/cordova-plugin-ad-mopub" via git clone
    Using shallow clone
    Repository "https://github.com/cranberrygame/cordova-plugin-ad-mopub" checked out to git ref "master" at "60b1181".
    Installing "cordova-plugin-ad-mopub" at "1.0.2" for android
    Plugin dependency "cordova-plugin-extras-google-play-services@1.0.5" already fetched, using that version.
    Dependent plugin "cordova-plugin-extras-google-play-services" already installed on android.
    Subproject Path: CordovaLib
    Subproject Path: cordova-plugin-ad-unityads-sdk/heartbox-android
    Subproject Path: cordova-plugin-ad-mopub/heartbox-mopub-sdk
    Fetching plugin "cordova-plugin-whitelist" via npm
    Installing "cordova-plugin-whitelist" at "1.3.3" for android
    
                   This plugin is only applicable for versions of cordova-android greater than 4.0. If you have a previous platform version, you do *not* need this plugin since the whitelist will be built in.
    --------------------------------------------------------------------------------
    COMPILE OUTPUT
    --------------------------------------------------------------------------------
    Subproject Path: CordovaLib
    Subproject Path: cordova-plugin-ad-unityads-sdk/heartbox-android
    Subproject Path: cordova-plugin-ad-mopub/heartbox-mopub-sdk
    Configuration on demand is an incubating feature.
    null
    The Task.leftShift(Closure) method has been deprecated and is scheduled to be removed in Gradle 5.0. Please use Task.doLast(Action) instead.
    	at build_76yiw6cj9p20wbntdxqm6wmfc.run(/project/build.gradle:139)
    org.xwalk:xwalk_core_library:19+
    The JavaCompile.setDependencyCacheDir() method has been deprecated and is scheduled to be removed in Gradle 4.0.
    Incremental java compilation is an incubating feature.
    The TaskInputs.source(Object) method has been deprecated and is scheduled to be removed in Gradle 4.0. Please use TaskInputs.file(Object).skipWhenEmpty() instead.
    The ProjectDependency.getProjectConfiguration() method has been deprecated and is scheduled to be removed in Gradle 4.0.
    ModuleDependency.getConfiguration() has been deprecated and is scheduled to be removed in Gradle 4.0. Use ModuleDependency.getTargetConfiguration() instead.
    
    FAILURE: Build failed with an exception.
    
    * What went wrong:
    A problem occurred configuring root project 'project'.
    

    A problem occurred configuring project ':cordova-plugin-ad-mopub:mopub-sdk'.

    > You have not accepted the license agreements of the following SDK components:

    [Android SDK Build-Tools 22.0.1].

    Before building your project, you need to accept the license agreements and complete the installation of the missing components using the Android Studio SDK Manager.

    Alternatively, to learn how to transfer the license agreements from one workstation to another, go to d.android.com/r/studio-ui/export-licenses.html

    * Try:

    Run with --stacktrace option to get the stack trace. Run with --info or --debug option to get more log output.

    BUILD FAILED

    Total time: 3.536 secs

    Error: /project/gradlew: Command failed with exit code 1 Error output:

    FAILURE: Build failed with an exception.

    * What went wrong:

    A problem occurred configuring root project 'project'.

    A problem occurred configuring project ':cordova-plugin-ad-mopub:mopub-sdk'.

    > You have not accepted the license agreements of the following SDK components:

    [Android SDK Build-Tools 22.0.1].

    Before building your project, you need to accept the license agreements and complete the installation of the missing components using the Android Studio SDK Manager.

    Alternatively, to learn how to transfer the license agreements from one workstation to another, go to d.android.com/r/studio-ui/export-licenses.html

    * Try:

    Run with --stacktrace option to get the stack trace. Run with --info or --debug option to get more log output.

    at ChildProcess.whenDone (/project/cordova/node_modules/cordova-common/src/superspawn.js:169:23)

    at emitTwo (events.js:106:13)

    at ChildProcess.emit (events.js:191:7)

    at maybeClose (internal/child_process.js:877:16)

    at Process.ChildProcess._handle.onexit (internal/child_process.js:226:5)[/code:4kc2xtee]

  • Thank you, I will wait news from you! I would be glad if you provided an example with two purchases.

  • Hello

    Thanks for your work! I bought your plugin. But I don't understand how "Has product" works. I use it after trigger "On restore succeeded" but it not restore my purchase. I tested "Has product" after others triggers like "On init succeeded" and "Purchase succeeded" but it not get "true". Before that, I used the cranberrygame plugin and it worked. Could you explain to me how to use it?

  • Hello cranberrygame

    Can you update your Appodeal plugin? I get Error on Phonegap Build. Unfortunately, the Appodeal developers will stop support of their plug-in for Construct in March 2018. If you could update and support your plug-in for C3, it would be cool!

  • Hello cranberrygame

    Can you update your Appodeal plugin? I get Error on Phonegap Build. Unfortunately, the Appodeal developers will stop support of their plug-in for Construct in March 2018. If you could update and support your plug-in for C3, it would be cool!

  • I would like to switch to C3 but I'm hampered by the lack of Appodeal plugin. Unfortunately, the Appodeal developers will stop support of this plug-in for Construct in March 2018. Would be great if someone else has converted it. Here is the latest version:

    https://s3.eu-central-1.amazonaws.com/appodeal-sc2/Appodeal-Construct2-IRB-280917-2.0.3.c2addon

  • Extension Update for Heart Box is available on Google Play and App Store! Try now!

    In this update:

    • Added 40 new levels
    • Added 4 new achievements
    • Added new cartoon
    • Added support for 5,8-inch and 6,2-inch screens
    • Fixed lags of physics
    • Fixed some levels
    • Fixed mistakes of English translations (thanks to Duffy)
    • Fixed sound bugs
    • Reduced of ads
    • Optimization and minor bugfixes
  • Hi Colludium

    I'm interested using your plug-in for mobile games. Is it better in performance on mobile than the standard plug-in?

  • at09

    Thank you!)

    In the beginning I promoted game with the help of announcements in social networks and bloggers in youtube, and later periodically updated the game and fixed bugs

  • Hooray! Heart Box was reached 1.000.000 downloads on Google Play!! Thanks everybody! Next checkpoint is 5M!

  • Hi

    GREAT RESULT! I congratulate you!

    I have the following questions:

    1. Which plugin for construct and cordova are you using?

    2. What are the TOP5 countries of ads displaying in your game?

    Sorry for bad english

  • Ashley

    Cool! Achievements implemented too?