onurov's Forum Posts

  • Can you explain how you solved the problem?

    on this topic

    construct.net/en/forum/construct-3/general-discussion-7/webgl-chrome-suddenly-not-155851

    newt

  • I think I got it. My laptop is also old. and today i deleted google chrome and installed it again. Then this problem occurred. It was working without any problems.

  • My laptop is old (close to 10 years), but it was strange that I suddenly got this error while running many projects without any problems.

    here is the console notification

  • This method did not work for me either. It was working without any problems before. I deleted and reinstalled Google Chrome, then the construct 3 shortcut was not opened. I downloaded it again. This time I ran into this problem.

    Ashley

  • Do you think there is a bug here that will get me in trouble with Gooogle Play?

    hard to solve mistakes?

    Finally, I could not apply Minify simple and advance. However, I was able to sign and export the apk with the none option.

    1) Refused to load the image 'https://www.gstatic.com/images/branding/product/2x/translate_24dp.png' because it violates the following Content Security Policy directive: "default-src 'self' blob:". Note that 'img-src' was not explicitly set, so 'default-src' is used as a fallback.

    main.js:253 Error while parsing the 'sandbox' attribute: 'allow-storage-access-by-user-activation' is an invalid sandbox flag.

    d.RMb main.js:253

    2) Failed to load resource: net::ERR_CONNECTION_CLOSED

    main.js:1777 Connecting to build server...

    main.js:1777 Connected to server

    main.js:1777 Project uploaded successfully

    main.js:1777 Waiting to build

    main.js:1777 Preparing project

    main.js:1777 Building Android

    main.js:1777 Compressing builds

    main.js:1777 Build complete, beginning transfer

    3) Refused to apply inline style because it violates the following Content Security Policy directive: "default-src 'self' blob:". Either the 'unsafe-inline' keyword, a hash ('sha256-2EA12+9d+s6rrc0rkdIjfmjbh6p2o0ZSXs4wbZuk/tA='), or a nonce ('nonce-...') is required to enable inline execution. Note also that 'style-src' was not explicitly set, so 'default-src' is used as a fallback.

    4) [Minify] Closure Compiler had 1 compile errors: Array(1)0: charNo: 7description: "Parse error. Character 'ı' (U+0131) is not a valid identifier start char"file: "Input_0"lineNo: 5553type: "JSC_PARSE_ERROR"__proto__: constructor: ƒ Object()arguments: (...)assign: ƒ assign()caller: (...)create: ƒ create()defineProperties: ƒ defineProperties()defineProperty: ƒ defineProperty()entries: ƒ entries()freeze: ƒ freeze()fromEntries: ƒ fromEntries()getOwnPropertyDescriptor: ƒ getOwnPropertyDescriptor()getOwnPropertyDescriptors: ƒ getOwnPropertyDescriptors()getOwnPropertyNames: ƒ getOwnPropertyNames()getOwnPropertySymbols: ƒ getOwnPropertySymbols()getPrototypeOf: ƒ getPrototypeOf()is: ƒ is()isExtensible: ƒ isExtensible()isFrozen: ƒ isFrozen()isSealed: ƒ isSealed()keys: ƒ keys()length: 1name: "Object"preventExtensions: ƒ preventExtensions()prototype: {constructor: ƒ, __defineGetter__: ƒ, __defineSetter__: ƒ, hasOwnProperty: ƒ, __lookupGetter__: ƒ, …}seal: ƒ seal()setPrototypeOf: ƒ setPrototypeOf()values: ƒ values()__proto__: ƒ ()[[Scopes]]: Scopes[0]hasOwnProperty: ƒ hasOwnProperty()isPrototypeOf: ƒ isPrototypeOf()propertyIsEnumerable: ƒ propertyIsEnumerable()toLocaleString: ƒ toLocaleString()toString: ƒ toString()valueOf: ƒ valueOf()__defineGetter__: ƒ __defineGetter__()__defineSetter__: ƒ __defineSetter__()__lookupGetter__: ƒ __lookupGetter__()__lookupSetter__: ƒ __lookupSetter__()get __proto__: ƒ __proto__()set __proto__: ƒ __proto__()length: 1__proto__: Array(0)

    self.JobHandlers.minify minifyWorker.js:2

    5) Error exporting: Exception in job handler: Error: closure compiler error

    Ldb main.js:2073

    6) Refused to load the stylesheet 'https://translate.googleapis.com/translate_static/css/translateelement.css' because it violates the following Content Security Policy directive: "default-src 'self' blob:". Note that 'style-src-elem' was not explicitly set, so 'default-src' is used as a fallback.

  • When I chose minify (none) the apk was exported to work. I guess it wouldn't be reliable enough that way either. ?

  • Hello,

    I have successfully signed my project. However, when I wanted to export as cordova, I got '' failed to export '' error. When I checked it from console with f12, I reached 5 errors and 1 warning. Can you give me some idea of ​​how I can solve it?

    (desktop version)

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  • HELLO, (I WRITE IN CAPITAL LETTER DUE TO THE PROBLEM IN MY KEYBOARD)

    I GET THE SAME ERROR WHEN I WORK AS A MANAGER. WHEN I CLICK THE RENEW, IT says NO INTERNET CONNECTION. I COULD NOT SOLVE THE PROBLEM. IS THIS ASKED AS MY COMPUTER HAS BUILD 2?

  • çok teşekkür ederim en azından bu yöntemi deneyerek başlayacağım. Aklımdaki diğer yöntem Construct 2 projemi construct 3 deneme sürümüne aktarmaktı, ancak maksimum verimlilik, katmanlar vs. sınırlamaları olduğu için bu işe yaramayacak. diğer yöntemleri deneyeceğim. :)

  • I don't want someone's game or app. This may be an empty project. I don't know what the files are for here, but I have to add my own game content and compile it as apk. All I want is to see nothing about the cocoon code inside.

    the files here are from the very old cocoon.

  • The method I am using now is practical and I am satisfied. my only problem. I guess what I need is to replace the folders and files in photo # 3 with new ones. because I think they have cocoon-related codes in them. If you can send me a sample apk, I will extract its files. I replace the files in my folder and get rid of the cocoon codes

  • When I exported the game, I thought that the files I exported alone (config, sounds, images, c2runtime, jquery etc.) were insufficient to prepare an apk. so I was changing what I export the files in the assets> www folder. then I would go back and zip the whole folder to my phone. Thanks to the program, I was updating the version by turning it into apk and throwing it back into the computer. Do you think it is possible to prepare apk without the folders and files in photo number 3? I am not sure if it is possible because I have always done this method until today.

  • I did exactly what he said. This way I uninstalled the project and deleted its code. After exporting, I put it in the assets folder in the folder in photo number 3 and prepared the apk and updated it. but I got the same warning. Now, my last suspicion is that I think it may be due to the cocoon-related code found in the files in this photo. I want to delete and refresh these files (such as manifest, build-data, classes). If I find a sample build 2 apk and extract its files, can I get it?