hi ,
when I am in a level of a game, can I return to the menu layout and then go back to that level where the player was exactly?
Perfect . thank you very much
it not work . The animation is not correct
hi, I can not make all the parts of the object rotating properly do the animation. I have tried many things like family o putting in other object all bones.
Any solution ?
http://www.mediafire.com/download/5jfm8 ... hinche.cap
Hi,I want that when the player is on groundfalling, each object groundfalling later 2 seconds it being destroyed. But it does not work.
I think that "delay action" does not support "destroy" nor "for each".
mediafire.com/download/x80p84a0sc4wsr5/prueba+plataforma+flotante.cap
I found the problem. Construct classic HAS LIMIT with sprites in layout. If I remove sprites I can put others sprites in the game.
This severely limits creativity
when I put like "tile background" I see
when I put like "sprite" in layer hud I don�t see
I don�t know what to do
I can not upload the problem cap because is too big.
sprites not invisible at start
I see it in the program in layout, but when I run the game not
when I put some sprites in my game in some layouts can be seen and not others, putting them in the same layers. Does anyone have any idea?
it�s works good , thanks . With example is better
I do not get to make it work or I don�t understand it (I am Spanish), you could put it in condition - action.
I think if I can not do it I will have to put the volume of the object and the distance of the player. And it's complicated
Thanks
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how please ?
How should I put it?
start of layout(system)-------------water(xaudio2): set listener to player
always(system)-----------------------water:autoplay file apppath&"sounds/water.wav"(loop) at positionwater(object)
not work
more help?
hello I have problems with sound, I'm looking in many topics but can not find solution,
anyone know how to put sound in object (eg, waterfall) and when the player is approaching the sound hear higher