newt's Forum Posts

  • Well the speed is in pixels per second, so if you have the intersection you could use distance() to figure out how long that would take.

    Use pythag to get the intersection point.

  • You can't copyright a game mechanic.

    A plumber with a red costume and some mushrooms? Yup.

    I would suggest changing it to a giant N chasing after a pixel game developer.

    Or maybe not a giant N, but a lawyer with an N on its suitcase.

  • You could try unzipping the capx by renaming it to boatymcboatface.zip. Then open the New project.caproj into your xml editor.

    Replace <saved-with-version>24100</saved-with-version>

    With <saved-with-version>23300</saved-with-version>

    Save it, and you should be able to double click the caproj for editing.

    I don't think there were any changes to those objects between the updates.

  • Line of sight behavior works pretty good for cannons.

    https://dl.dropboxusercontent.com/u/666 ... tface.capx

  • If you need an example capx I can whip one up quick. I've played with that mechanic before.

  • It's just to initiate it. Music, and sound should work without first touch for the rest of your layouts.

  • You can bet there will be some smack talk if he gets sued by Nintendo.

  • In my experience you needed to touch an object, and play a sound, rather than music, in that event.

  • I would go with the bullet behavior.

    On click set variable target x, target y to mouse.x, mouse.y

    System every tick bullet set angle to anglelerp(self.angle(angle(self.x,self.y,target x,target y),yourturningspeed*dt)

  • It's hard to say. You haven't said what the complete mechanic is supposed to do.

    I can tell you that the for each is probably not needed, and that it will definitely cause a slow down with a lot of instances.

  • rexrainbow has a few db plugs taffy, and a mondo offshoot.

    Failing that there's Firebase, and Parse, and....

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  • It's like a drag and drop, so the box should not be destroyed until you release your touch, but it's being destroyed right after you start to drag with touch.

    At least thats whats happening on my system.

    Using mouse input it works as it should.

    So it's either my desktop, or nwjs on my desktop.

    Sorry I didn't say that it works with touch correctly in all the browsers, Chrome, Edge, Firefox, Opera, and even Ie.

  • Flash is dead, so now advertisers will begin implementing html5 ads.

    I think it's inevitable that blockers will start messing with elements they see as intrusive.

  • I think he means no one's going to make a forum with it since that would be about as drawn out as trying to make a native exporter for C2.

    You really wouldn't need php either, just a good database.

  • Clamp(value, min,max) ?