I've been blocking out levels of my platformer game using multiple sprite instances, which I then resize, tweak and rotate until I'm happy with the feel of the level.
For the final product, I'd like to use them as transparent hitboxes and use an image over the top to represent the actual level that the player will see.
In order to do this, I assume I'd need to export all the instances with all their individual positions, sizes, angles, etc. into Photoshop and draw the art over them. Is it possible to do this and if so, how?
(I've included an example layout below if that's useful. I'm not using grids as I want the levels to feel dynamic and unique, so I can't make tiles.)
drive.google.com/file/d/1nAXZ80KZE24Me8ji0WXwSt_InuwXcZ9q/view