Matthew de's Forum Posts

  • I do not believe any other apps were affected.

    It correctly keeps the saved settings when I restart or turn off the phone.

  • I had the save game function working properly until my phone updated and then is was all erased. How do I get the saved game to never erase?

    This is my code:

    + Function: On "SaveGame"

    -> LocalStorage: Set item "SaveGame" to ArrayStats.AsJSON

  • Really? That's interesting. My C2 has always remembered what was being watched, even AFTER you close the program.

    What are other people seeing in C3 and/or C2?

  • The "watch" feature is not working in debug mode. It does not remember the flagged properties when the window is closed and reopened. Is anyone else seeing this?

    In C2, the watch feature allows you to flag and isolate properties that you want to view often in debug mode. These properties will be available in the watch tab in ALL future debug windows until you delete them.

  • I am actually having the opposite problem, and I posted something last light about it looking for help.

    What I am seeing is the system preview, and APK working perfectly, but the remote preview is the one with lag problems switching between layouts (sometimes 5 seconds when it should be instant) and timing trigger issues. The wait related triggers were giving me very unpredictable results only seen in the remote preview. When I increased the wait time by a tiny bit, the trigger problems went away.

  • Has anyone experienced a remote preview timing problem? My program works 100% fine on the system preview but on the remote preview it is hit and miss. The wait related triggers were giving me very unpredictable results only seen in the remote preview. When I increased the wait time by a tiny bit, the trigger problems went away.

    Also the delay times from layout to layout are much longer (sometimes 5 seconds went it should be instant) on the remote preview than on the system preview. The final APK seems to work like the system preview.

  • This tutorial gave me the exact solution I was looking for.

    https://www.scirra.com/tutorials/4973/m ... t-controls

  • The trouble can only be demonstrated through mobile preview...

    When you touch the top or bottom of the screen with a single touch the sprites are generated in the correct position, but during multitouch the second sprite appears on the wrong side of the screen. What code am I missing to correct this?

    https://www.dropbox.com/s/20hmba0ngzhvo ... t.c3p?dl=0

  • I am finally able to access https://scirra.com on my main computer using my home Wi-Fi, but I can only do this using https://kproxy.com/ proxy server. Does this my my main IP address was somehow banned?

  • I do not have anti virus and my firewall settings do not have a strictness setting.

    A bit of new information though, when my phone connects to my home wifi, it gets the 403. When I turn off wifi, I can access the page.

  • I am only able to access these forums on my mobile phone. My desktop gives me a 403 authorization access problem. My mac and my windows on parallels gives me the same 403 access problem. Can anyone help me fix this?

  • Thank you for taking the time to look at it.

    I have already posted a bug report last week but no one has responded to it there. You are the first person to give me feedback on this issue.

    Could you please copy your findings on the bug report page?

    https://www.scirra.com/forum/setting-layer-scale-below-1-causes-screen-flash_t188381

  • I currently have the UI layer's "scale rate" set to 0.

    If I change the layout scale in the event sheet to a number below 1 that layout with flash on start. If I change that layout scale number higher that 1 the flash will not be there on layout start.

    In the capx you should see levels 2 and 4 flash when you cycle back and forth between all levels.

  • I am currently using layer scale to zoom in on my levels, but there is a screen flash/blink when the layer starts when the scaling is set below 1.

    This capx demonstrates the problem.

    https://www.dropbox.com/s/abjillm9tmfe1fy/Max%20Zoom%20For%20Levels.capx?dl=0

    Is there another way to zoom in on a static level without using layer scale?

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  • For C2 or C3, please remove the red close "x" button from layout/event tabs. Make them closable by a right button click and drop down menu or something like that. I am constantly closing the tabs accidentally by mis-clicking. Most of the time I don't even see when it happens and waste time looking for the open tab in the tab bar.