It's possible in construct 2..and 3...this forum is for 3 ,what are you using? Give the box an instance variable and set it to 34. Use an event, box on collision with enemy, subtract 1 from instance variable. Set up 34 animation frames on the box, each looking like how they should for each number, that is showing both the number and the colour. Then have the box set to display the animation frame that the instance variable is currently set to, i.e if 34 then show frame 34, if 33 then show frame 33. Box set current animation frame to instance variable. I think this would solve both the number and colour at the same time. My explanation may come across as long-winded but this can be done in only 2 events once your box is set up with the graphics.