Laura_D's Forum Posts

  • Make sure you have your project selected so you can access the Project Properties in the Properties Bar. Then under the Editor section, you should find a tickbox to enable/disable effects previews in the layout view.

  • Moved to C2 How do I section.

  • If you have an issue with a purchase, please email supportzuq@construct.net with the details.

  • CAPETINE please note this is an English-language forum and so your posts must be in English. Using a tool like Google Translate is fine if English is not your first language.

    The only deleted topic I can see from you is regarding PC freezes when playing games, nothing about discord I'm afraid. So if you had a discussion about discord, you may need to recreate the topic.

    We can undelete topics, but if you're having issues with a specific game or platform, you might be better off contacting the developers directly. Or using the Event Viewer within Windows to look for error codes and then using Microsoft's Windows forums.

    If you're having issues with Construct games generally, then we or the game's developers would also need more information about any errors.

    It was probably flagged as spam by the forum filters - especially as your account is brand new. Often the General forums are targeted by linkbots or spambots as they're one of the less frequented channels in this forum.

    Some general tips for posting in the forums:

    If you have an issue with Construct/a project, try to be as specific as possible about what the issue is, what you've tried and any error codes you've found.

    If you're asking a general question, again, specifics and detail are key in helping aid discussion.

  • Good spot dop2000 - the rest of the examples in that course should be correct, but I obviously missed the copy/paste when I was building that. The tutorial project has now been updated too.

  • Depending on how complex you want to get, JSON is also another option. There is a tutorial course covering various ways of displaying dialogue in games.

    Also, if you want to make sure people can't spam their way through a conversation by pressing the enter key, you can use text conditions like Typewriter is Finished (if you want to use typewriter text) to make sure they can only progress the text when it's fully displayed.

  • You might want to look at the Ghost Racer example in C3. Could be a good starting point.

  • I would suggest you first check the pinned topic covering which addons have been ported to Construct 3.

    Also, do not hijack other people's threads with your own unrelated questions, I've seen you in multiple threads and it's against forum rules. I have also moved this to the Construct 3 Plugin SDK forum as you're looking for a plugin for use in C3.

  • This has been a long term project of mine, and while I've not gotten around to it yet, I think my planning was to use a combination of both Dop and Lionz answers here. (Unfortunately my planning notes don't have this written down!)

    Essentially, the JSON would store all of the static information like base stats, types, movepool etc. for the Pokemon and then depending on what the information would be used for, each system would have data structures.

    For example - I'd planned to use arrays to track stats of each Pokemon currently in battle, using the data in the JSON to help calculate stat changes. You could in theory use either an array or a dictionary to track which Pokemon you'd seen or caught and then draw the correct information out of the JSON for the dex.

    I'm probably really overcomplicating it as I always do, but I guess it ultimately depends on how complex you want your game to be.

  • zoyewerck your comment was probably deleted by a moderator because it looked like it could be a bot.

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  • Moved to Job Offers and Team Requests forum.

    Gravi you should include more detail about what it is you're looking for, it will help people reading your post.

  • You can nest a lot of actions for the same key as sub-events. In terms of dialogue, I've put together a course of various ways to do it and some of them use the Z key to progress the dialogue.

    It might be a bit complicated because it uses JSON, but that section of the tutorial course should have examples of using the Z key for dialogue. I think the Array-based tutorial uses it too, but I think it's a simpler use. Plus, most of those tutorials should have example files too.

    Tutorial Course - Displaying Dialogue in Games

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