Kyatric's Forum Posts

  • Your first post is very rude and you are acting extremely entitled, especially for an information that has been around the forums for months now.

    Owning a C2 license can give you access to a discount on a year of subscription to Construct 3. You can connect to construct.net using your scirra.com credentials and visit : https://www.construct.net/gb/profile/my-discounts to learn more about discounts and how to apply it to your subscription.

    Posting in someone else's topic on a far different subject is called topic hijacking, it is rude and pretty ridiculous since it is not about the same subject at all.

    Please prevent yourself from doing so in the future.

    I have separated it and made it into its own topic, which makes far more sense in the first place, especially with a dedicated title.

  • Login using your current Scirra credentials and visit : https://www.construct.net/profile/edit

    To change your username.

    Also gravatar is not about the username, but the email address used. Can be changed at the same place.

  • piranha305 : You can use the MovingAngle expression of the official behavior as long as its speed is >0.

    The "crazyness" likely comes from your angle calculation quickly changing/being unstable when you are almost at the same position as your target.

    In your example, your test is also done every tick the behavior is moving.

    You can refine your animations with the use of condition check of the speed/is moving and possibly the distance with the enemy/arrival node.

  • : How exactly is it not working ?

    Have you tried the different preview options available in the settings to see if one fits best your needs ?

  • In July 2017

    C2 New releases

      No new release.

    The features listed here are only the "highlighted" features for each release. Check each release page to see the complete changelog and comments for each version)

    Be sure to keep updated to the

    most recent release of Construct 2

    If you think you have found a bug in Construct 2 you can report it in this forum BUT

    • Make sure it is not already a reported bug by searching through the "Bugs" forum
    • Make sure it is not a bug in your events, a difference between what you have coded and what you would expect
    • Make sure you're using the very latest version of Construct 2 (beta possibly, stable if this is the very latest release available)
    • Attach a .capx of the issue in the simplest manner possible (no 100+ events capx, no 10 mb capx)
    • Make sure to read Bug report requirements before posting and provide all the required informations (your configuration, the steps to use to reproduce the bug, any relevant information you can provide)

    It is really important since about 50% of reports aren't bugs which takes time out of working on Construct2 directly.

    Be responsible, help everybody by making sure it's not your events in cause first.

    NW.JS

    • v0.24.0 (Chromium 60) [Requires r217+]
    • v0.23.0 (Chromium 59) [Requires r217+]
    • Get the latest and current version and make sure you are using the appropriate Construct 2 release : https://www.scirra.com/nwjs

    Third part addons

    WebGL effects

    • User Saiyadjin did a big job putting in place in July 2017 this google doc which attempts to add descriptions to add ons and effects and determine if they are up to date or not. You can check the document or check for yourself directly in the forums' topics.

    Blog posts

    • No blog posts this month

    C3 New releases

    • r43 - Supports using accounts offline.
    • r44 - Updated Dark theme, bug fixes.
    • r45 - Maintenance release with many bug fixes.
    • r46 - Some new additions.
    • Find all the releases and changelogs on the new website https://www.construct.net/fr/make-games/releases.

    Construct 3 is currently going under a period of public beta test which does not represent the final quality of release.

    Please help with testing and be sure to keep an eye on further developments coming for it if you are interested about this software.

    If you think you have found a bug in Construct 3 you can report your bugs on github following the instructions and templates provided there.

    You can discuss Construct 3 in this forum.

    Remember, as announced, ultimately forums and other community related discussion channels will be moved to the new https://www.construct.net.

    Reminder

    Former retrospect

    As an added bonus, here is a list of the former "What you may have missed" posts for the year.

    Summer in Europe, good holidays for those who will have/are on holidays.

    We will see you back in September !

  • manuelsanmartin: I don't know, cocoon is not supported officially.

    It should have the standard plugin browser's functionalities working by default though.

  • Not yet, I need to work on it.

  • Please keep questions to the How do I forum, and review the How do I FAQ and the Manual for the audio plugin before asking further questions, your answers are already there.

    Play a section of a single audio file containing several sounds - LINK

  • Possibly checking the "Audio" category in the How do I FAQ may provide help and working examples on how audio works.

  • First off, no need to post multiple times the same topics in the forums (I'm talking about the two topics you posted in the C3 forums, now all duplicates are removed).

    Once is enough and will gather the required information.

    Project files are files embedded within your project. You can check this tutorial - https://www.scirra.com/tutorials/328/using-project-files-in-construct-2 - to have an exact idea of what they are and what they do. The tutorial is for C2 but still applies to Construct 3.

    Now it seems that what you are looking to do is actually different. You are willing to modify the CSS display of a button.

    That has nothing to do with project files. Or at least not just as adding a css file.

    As you can see in the button manual article (still from C2 but still applies currently until C3 has its own documentation) the button has a "Set CSS style" action.

    Use this action to apply the CSS style you want.

    You can possibly still use project file, but the thing is you would read the content of the file and apply it to the various elements you want, using the Set CSS style as you go.

    We're now entering text manipulation you can read about and find some examples in the How do I FAQ for C2.

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  • In your screenshot, you refer to Gamepad(1) as you should, but still look to the axis of the first gamepad "gamepad.axis(0,0)" instead of "gamepad.axis(1,0)" and so on.

  • morti: The standard audio plugin already does that.

    Read the manual and check the How do I forums.

    Use the standard Audio plugin, and use the Preload action and "Preloads complete" condition.

  • >

    > > Having it in Construct 3 other than a plugin made by some hobbyist (and by NO means do I intend any disrespect to the developer of the Greenworks plugin...he is a lifesaver where Construct 2 could not do this)

    > >

    > If you mean the Construct 2 plugin, we do develop that officially ourselves already.

    >

    Hi. Could you tell me where it is then? Because I can't find it in Platform specifics on C2, or even in the manuals or in tutorials section.

    https://www.scirra.com/forum/experimental-greenworks-plugin_t117833

  • The function needs to be in the hosting page, not the embedded page.

    And don't use the alert, make your own function which the parameter is your "captured" value.

    And within C2 you have to make the call towards this function. When to make the call depends on your application.

  • The C2 game is in an iFrame, right ?

    Then you need to call a function from your game that will send the information to the function set in the hosting/embedding HTML page.

    The function is set in the HTML page, you call the same name using the Function plugin and passing your value as parameter.

    The function in the HTML page has to be proper JS in the <script> tag.