Kyatric's Forum Posts

  • derikvlogConstruct 3 does have its own JSON plugin : construct.net/en/make-games/manuals/construct-3/plugin-reference/json

  • Check the origin point position in all the frames of your animation, as well as the collision polygon.

    Make sure the points and polygon are evenly placed in all frames.

  • As mentioned, new(er) accounts with little number of posts will go through a moderation queue before being approved. After a few posts approval, this step will disappear.

    I do not think this works against the user, it is the opposite, chances are your post will be moved to a more appropriate location if it was posted in the wrong forums and if your question can be quickly answered, our staff will likely provide an answer at the moment your question is approved which can lead to a better chance of getting an answer.

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  • c3p file, not just caproj.

    Caproj alone is useless.

    Save a c3p file : construct.net/en/make-games/manuals/construct-3/overview/saving-sharing-projects

  • You can even use the path found and move with the TileMovement behavior to even have a more complete control of the movement of your object.

    You can check the example provided with C3 in the intermediate examples "Pathfinding" (found in the start page).

    The path with blue arrows is what you are looking to use and achieve and the example just demonstrates that.

    Make sure to read its manual article : construct.net/en/make-games/manuals/construct-3/behavior-reference/pathfinding

  • It could have been a webGL 2 issue as it has been reactivated in the latest beta.

    Since you are using the stable release it is not likely, so indeed making a bug report is perhaps not the best idea.

    I believe tagging Nepeo for advice on this current topic is possibly more appropriate.

  • What release of Construct are you using ?

    It may be worth it to post a bug report on github.com/Scirra/Construct-3-bugs

  • As far as I'm aware, the final signed version should not act differently than a debug apk.

    That is the purpose of the debug version, you make it work, and signing is an encapsulation around your software that works.

    If bugs are found in your released version, you ask for reproduction steps and reproduce on a debug apk.

  • (which make game lite and load fast other than all the questions in form of text file in game).

    Not actually true, since you are downloading the content from an external source instead of having already your content contained in your game.

    Moreover unless you do have a text file of hundred of megs (and even in this case, this is still quick), text data won't be what makes your game "heavy" or "load slow".

    Anyway, to make an actual quiz game, there is a quiz template contained in Construct, you can find it in the Start page in the Templates category.

    Then in order to communicate with a distant server, use the AJAX plugin.

    You can find examples of implementation in the how do I FAQ for C2, look for "AJAX" in the page.

    If you are not familiar with building and maintaining an external server, possibly consider embedding your content directly in the game instead of going the more complicated route of external hosting which possibly has no added advantage.

  • Some moderator could look at this problem, I really do not know what to do.

    Moderators are here to moderate the forums, they do not have all the technical answers to all the questions about Construct.

    I'm like you, I do not know, you haven't provided an actual project in c3p so all we can go from is the screenshot you've posted.

    In those conditions, the help and suggestions already provided in the topic are what you can expect.

    I agree, support is bad - only users help users here...

    The fact that users helps themselves out is pretty good, as there are far more users than moderators, so there is a better chance that a user might have an answer.

    Valid answers and help was already provided, with an actual template of a user who does not encounter the same kind of issue you do apparently encounter.

    Perhaps you should try to adapt your project to the template he offered.

    If you want to get in touch with the support do send an email at supportdns@scirra.com which is the actual dedicated technical support for Construct.

  • > This was converted with version 8. You should try the latest version.

    could you give me a link please

    First post of the topic.

  • Also, Kyatric

    I tried "Report" button, but it doesn't work.

    I can definitely confirm there were reports made about the problematic posts and the situation was moderated and bans were handed.

    dop2000 Could you possibly fill a bug report in the website part of github so this can be prevented from happening again please ?

    github.com/Scirra/Construct.net-website-bugs

    Rhindon : The report button is there so you do not need to post or notify an admin to deal with the situation.

    Things are getting ironed up but will soon be working without an issue.

  • If you still have an issue, consider posting your project to make it simpler to investigate.

    The actual c3p file needs to be posted, not a limited screenshot.