koshnaranick's Forum Posts

  • I have been looking at what a tile map is and how to make them but I just don't get it.

    What exactly is a tile map?

    why do you create them?

    how do you create them?

    Is it a layered thing?

    Please forgive my great ignorance.. and thank you for the help

  • Took a while but thanks for the reply it has been a great help.

  • Thank you,

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  • Thank you for your reply, I guess I was asking how to learn to write and use

    them, the underlying logic.

  • Hi all,

    I was looking at a post that was asking about the programming language one would use in Construct

    and of course the "No Programming Needed" however;

    When I and have to place variables in a game in the Event Sheet,

    (I'll show the attached file I was looking at I got on here about way points)

    In the follow track section on the demo, it has "turnspeed*dt*60"

    for helping guide to a node. What is this and why was it needed and how do I learn to use this type

    of coding?

    This is one example of scripting or programming that I need learn to better

    understand this software, but you need to know more than this one thing when doing these sort of things so could you all please give me a basic guide line on what this kind of coding is and where I learn it?

    Is it simply Java Script?

    I want to understand the mind set when thinking aobut this in a logical progression

    of learning.

    Thank you all

  • Hi all,

    I wanted to post this and ask some basic questions again.

    I realize I can create games out of the box with Construct however;

    1) When you all create your elements for your games, what software

    are you using and why?

    I know Photoshop is big, how would you recommend I start learning to

    create game art (my own elements) is what I'm asking?

    2) How well would my 3D skills translate to being used in Construct?

    3) There are software like Tiled out there for creating terrains or interface layouts,

    Do you advise using the native Construct tiler or trying others in unison?

    4) My first game will have at times quite a few elements on screen at crucial points,

    in creating the art what would you recommend I focus on?

    (Keep in mind that if you have ever seen a game like bejeweled, Iam looking

    to create clean art like that, clean and easy to see).

    5) I will have to test my game(s) on multiple devices, so It would look like I need to invest

    in some equipment like a IPad or Stylus Pro3 and at least one android device, I have a Iphone now,

    Exactly how do you all test your games for these platforms?

    And would these purchases be a good idea now?

    6) I have seen a lot about the extending of the functionality of Construct, by using JavaScript, so I have begun a course in

    that.

    What software study progression (software's to study, ie. HTML5 etc..) would you all feel would best help me get

    the most out of Construct more quickly?

    7) Creating effects in construct will be important such as lighting effects, changes from color to color and speed

    of changes in effects from one to another; How would you recommend I begin learning to create my own?

    If not in construct, what would you recommend? 2D? 3D? other suggestions?

    Thank you all in advance for taking the time to read this and help me out.

    I hope to have something to show you all, but I am stuck because I want to create my own elements and

    since I was a Character animator Iam having to learn to do things I never did before, so its back to school.

    I was never the guy to create elements or the effects, so that's a big issue for me because its something I

    want to learn to do.

    Basically I have walked into a giant sand storm and I tend to make things more difficult than needed, Iam hoping this post

    will take some of that out of the learning process.

    Kosh

  • Well Iam looking to make moving water and I can Photoshop a still water scene but animating a

    water surface or something along that line, say someone in a canoe or wading in water, as

    part of a game.

    Interactive possibly?

  • Hi all,

    I was wondering if anyone knew how to go about making

    water, lakes etc.. for use in a game?

  • I got the updated Version and have looked at your Demo.

    Thank you for the Help.

    I bought the Software and Spriter yesterday so we shall see where this goes!

  • Thank you for the replies, problem solved.

  • Anyone running into the issue where you cannot see

    the search fields in Firefox?

    Every time I go to search the Manuel or tutorials for keywords

    it comes back with nothing but I load IE and I have the

    search windows and results.

    Like Firefox is blocking it, I tried turning off add-on's, etc but to no avail.

  • Hi all,

    As I stated back in one of my posts I was in

    3D in past and now I decided to start a

    Business for Graphics and wanted to add games into

    mix, however I am learning Construct and it will take time.

    For the people who started with only the free addition and

    to the creators of Construct, I want to know your advice, because

    I don't want to pay on top of paying for Construct just to learn it and decide

    if this is the way to go.

    For now, I am a one man operation.

    If I go ahead and purchase the Personal license, can I upgrade

    or use Construct in my small business for a different price?

    What about Copyrights and trademarks for my games?

    How do you at Scirra deal with this?

    I know I can get these but I want to know the advice of the

    community.

    Thank you in advance. I will be adding to this post questions along these lines,

    so thank you and advice from all comers appreciated and if you have started your

    own business, I would love to hear from you.

  • NEVER MIND!!!

    Thanks I figured it out.

    Many thanks

    kosh

  • Hi again,

    One other Question;

    When adding the Mouse or Keyboard object, in the bar at the top a small bar appears

    as a countdown that says something along the way of "Will be Applied to whole Project"

    or something and counts down and then the bar disappears.

    What exactly is it talking about?

    Does anyone know?

    Many thanks.

    Kosh

  • Hi all, I'm having a problem with something, in the tutorial where

    its says the monsters are to stay on screen, however when I put the info in it seems the

    objects continue to move off the page even though they are pointing in different directions and

    none seem to stay on the layout.

    I do not know if this is intended but needed to ask. Towards bottom of page:

    Making monsters a little smarter

    Tutorial beginners-guide-to-construct-2/page-5

    Right now the monsters just wander off the layout to the right. Let's make them a bit more interesting. First of all, let's start them at a random angle.

    This works it seems

    Condition: System -> On start of Layout

    Action: Monster -> Set angle -> random(360)

    Event 4 of the tutorial.

    They will still wander off forever when they leave the layout, never to be seen again. Let's keep them inside. What we'll do is point them back at the player when they leave the layout. This does two things: they always stay within the layout, and if the player stands still, monsters come right for them!

    (This is where I'm thinking there is a problem cause the monsters do not stay in layout)

    Condition: Monster -> Is outside layout

    Action: Monster -> Set angle toward position -> For X, Player.X - for Y, Player.Y.

    Run the game. If you hang around for a while, you'll notice the monsters stay around the layout too, and they're going in all kinds of directions. It's hardly AI, but it'll do!

    Other than adding some functionality to the keyboard for Player movement, the file up to this point should be

    just like the tutorial on the website.

    Basic questions I know and thanks for the input.

    Finally have the time to work on this stuff.

    Thanks