kodd.la.d's Forum Posts

  • hello. Thx for your Reply 👍 I have absolutely no idea what you are saying. when I was talking about physics, I was talking about applying a force at an angle. and that will solve the 120Hz problem?

  • Hello. I have a problem when testing my game on Android. with devices that are 120hz. like Galaxy Z Flip 3, realme GT etc... Game physics bug. the forces applied more precisely. people who have smartphones automatically 120Hz may not like my game for this reason. Which is a problem for me. I would have to find a solution. but I can't do it at all. I have not found an answer on the internet and on the forum.

    Sorry for my English. I use a translator. I speak French.

    Best regards

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  • the joystick works well. but if I press on another key before pressing on the joystick the direction of the character goes in the direction of the other key.

  • thank you so much. no example matches my problem. my joystick is for a platform game.Here are my events. Toucher.x = touch.x in english

    I don't understand the multitouch.

  • Hello, I created a joystick to the left of my "touch" layer. It works well. except when I hold down the jump key which is on the right. when the finger maintains the touch outside the circle of the joystick the character goes in the direction where I maintain the touch. can i limit the joystick direction, only to the angle of the joystick touch, and not just the touch on the layer??