KnivetonStudios's Forum Posts

  • Really nice aesthetics, if it isn't overly difficult I think it's gonna be a great game

  • Sounds cool but I'm not sure about the boss battle bit, as it doesn't really have anything to do with tower defence. I think it would be better for the boss battles if you tried to mix the genres but keep tower defence

  • Congratulations on getting past greenlight

  • yeah, it's definitely better having your game mechanics slightly worse and unbalanced but original, instead of non original but fully working and balanced otherwise your game won't get noticed

    Bleenx

    It would be very cool but I'm not that keen on 3D engines as it's very hard to make good looking 3D assets

    jbadams

    Ethan

    Bleenx

    I just thought it might be 3D as there aren't any real non coding 3D game engines, it really doesn't matter either way( I would personally prefer it to be 2d). The bit about the name was a bit far fetched on second thought, but it could make sense either way.

    Ps jbadams I hadn't realised what was meant by the cross platform runtime I'm more of an artist and game designer than a programmer (which is why I use Construct2)

  • This would be cool but I can't say I'm optimistic...

  • I don't think this book is the be all and end all when it comes to game design, in my opinion what makes strategy games fun is the sense of accomplishment when you win a battle etc or where you are rewarded by being able to level up, not just in your stats (although that can definitely work) but in what units and such you have access to.

  • It could absolutely work and sounds really cool if it did, but the idea of them flying in seems kind of strange maybe something like the mechanics of darkest dungeon would work better as you assemble a team from people you find and they have permadeath also. It would be really cool to see a superhero game like that

  • Thanks for that, good luck with releasing it and putting it on Xbox One, I look forward to playing it there

  • It could work but doesn't sound that fun, furthermore turn based RPGs can be very boring and it is very rare that someone will actualy play your whole game (unless it is very good or has great art) as there are hundreds of mediocre rpg maker games on the Internet and your game will probably be quite long and require lots of time investment from the player. Another problem with this is that it wouldn't feel like you won the battle, rather it would feel as though it was down to chance, but it could work.

    Cool idea but I think it is best to stay away from full RPGs as there are so many of them out there

  • Try Construct 3

    Develop games in your browser. Powerful, performant & highly capable.

    Try Now Construct 3 users don't see these ads
  • Anonnymitet Thankyou, I was just wondering how well your game has done for you financialy on a scale of 1-10, it's absolutely fine if you don't want to awnser I was just wondering how well steam greenlight games do.

  • Anonnymitet thank you so much for that information that's pretty much put all the uncertainties I had to rest

  • I don't have the time to test your levels but good luck with getting past greenlight:)

  • Anonnymitet what did you do to get the traffic to your game once it was off the front page?