kgish's Forum Posts

  • Simply create a group called "Player Movements" and move all movement events here. Now you can deactivate and activate the whole group in order to disable player movement as required.

    All this discussion about the limitations of the free version and what it should or should not include, comes across to me as quite irrelevant if not even outright irritating.

    A free version of a commercial product is by definition limited. When you list all the benefits of the free edition, I feel that the kind folks at Scirra are being amazingly generous.

    If you want more, then for an attractive and reasonable yearly subscription you get a very advanced game engine providing hours of fun and late night entertainment.

    The pleasure and satisfaction outweighs a million fold any downsides to paying a meager amount of money.

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  • I was just wondering if there was a more elegant way to handle code versioning. This would help greatly when having to revert to a previous save when a bug is introduced and you cannot easily do a changeset compare for trouble-shooting.

    Would be curious to hear how others deal with this problem, the work flow etc.

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  • Looks like something isn't quite right, the concept is pretty sound. Here's an example

    https://www.dropbox.com/s/gqd4ipsh8f3ifjs/Random%20Colors.c3p?dl=0

    Nice example, thanks!

  • I tried the lerp solution suggested by Nepeo but it's still pretty hard to discern the differences.

    For reference, here is the original which is not so unpleasant.

  • Will go with sizcoz which is easier to implement, thanks!

  • Hi there. I would like to spawn objects with random colors, how do I do that?