Johncw87's Forum Posts

  • I'm trying to create a split-screen effect using this plugin, and I've encountered a strange problem where an object refuses to paste correctly after creating more than 2 instances of the plugin.

    Here is a test file. With 2 players, everything seems to work fine. If you use the left mouse button to add another player, the status bar disappears. Removing the added player with the right mouse button makes it render again.

    On a side note, I would really like to see a "Paste Layer" action (like the one from the canvas plugin). Construct 2 doesn't make it easy to replicate that using only "Paste Object"

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  • FYI I never saw any "Bug Report Template" appear when I clicked "Post a new topic"

    I have a Logitech Dual Action controller (It looks like this, can't get more specific with the model number). It's not an XInput compatible controller, but it worked with Node-Webkit regardless. It doesn't work with Internet Explorer, Firefox, or Chrome.

    I updated Construct 2 to find that the controller no longer worked with Node-Webkit. I tested to find out exactly which version it stopped working in, and found that it worked just fine in r160, and didn't work in r160.2. I also tested with a wired Xbox360 controller, and that still works. Copying the 'exporters\html5\node-webkit\win32' folder from r160 and placing it into r160.2 makes my Logitech controller work again. Here is a test .capx, though I don't see the point of that for this report.

    I realize this technically isn't a Construct 2 issue, but this update does pose a problem for me. Replacing the Node-Webkit exporter every time I update Construct 2 is an annoying workaround, especially since I'm likely to forget about this by the time another stable update rolls around. Additionally, there may eventually be some future update or plugin that requires the newer version of Node-Webkit, which will make this problem much worse.