GtheDev's Forum Posts

  • Hello, I'm making a game for Android and I want a code input box. However I want to keep it simple and use an on touch call with a text line. How would I go about doing that, thanks?

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  • https://www.construct.net/en/free-online-games/idle-jet-escape-26986/play

    Hello, this was my first mobile game made with C3. I used free/paid art assets and free music. The Jet was made by my friend. Hope you like it and it frustrates you as much as it did me - making it. :)

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  • It looks like there is an issue when the game tries to save. When I disable saves the game works fine. When I enable saves, the saves works at times and at other times it causes the game to crash/freeze indefinitely.

  • Maybe I'm misunderstanding what you mean. So in the game players gather a lot of gold, gold reaching up to 1^30+ In order for me to have end game upgrades, those upgrades need to be expensive to buy. I can't reduce the price to 1^15, since that number is reached rather quickly. If I reduced the cost, I'd have to re-balance the whole game and with nearly 40k plays on Kongregate that would equate to a lot of angry players.

    I tried looping the buy event, but at that many circuits of the loop the browser freezes. My buddy who purchased Construct 3 said that isn't an issue with C3. So I'm not sure what to do now.

  • No it's an idle game, it needs big numbers. Oops I meant to say number not int, my apologies. Yes its Construct 2. So is there a way around big numbers or was C2 just a poor choice for this genre.

  • Hey I need help, so I have a variable called diamonds. Each diamond cost 10^21 gold. In C2 int types have a limit of 10^18. Anything higher needs to be set as text. My players want a buy all diamond QOL change. I tried adding on click if gold > singleDiamond cost then set value of buyMassDiamonds to gold / singleDiamondCost. But the var buyMassDiamonds does not accept the the formula as one is text and one is an int. I played around with it and it works if both are ints (as smaller values), but does not work if both are text. Does anyone know a solution to this?

    Thank you.

  • I'm surprised that no one has responded to this message here as yet. It seems like quite the offer. For all the work that you've invested so far, you still offer 50 / 50 ? I've got to say I'm very tempted to apply, how many hours of work do you require a week to be invested?

  • Hey, sent you a fb friend request.

  • Hi

    Im interested to work with you as a programmer

    Contact me if you wanted

    Hey, I contacted you on discord. No reply as yet.

  • Hi GtheDev,

    I am interested to work with you . Please reach me out at or shoot me at cis.am4 on $kype.

    Look forward to hear back from you .

    Regards,

    Hayden

    Hey, I sent you an email a few days ago. Still waiting for a reply.

  • Hi, I've gotten two invites from publishers to take my game to mobile once completed. I was curious as to when it is a good idea to use a publisher versus trying to publish a game yourself. I have no experience in this field as this is my first game. What are the key questions I need to ask? The game is still in beta, but I've gotten over 10,000 plays which to me seemed good but after reviewing the publishers released games, they have games at over 500,000 downloads.

    Any advice is appreciated, thank you.

  • Looking for only a programmer now.

  • Thanks. Yeah, I tested it out and it does but I just wanted to make sure. Didn't want to remove my self made triggers and run into issues.

  • If I have layout A and I switch to layout B, does the trigger once event in layout A reset back to default (has not been triggered yet)?

  • Hello, this is beta v0.3.6 of our first game and we are looking for people who are goal oriented, hard working, communicates well and completes tasks in a timely manner. If this sounds like you, view our game, see if it interest you and send me a pm.

    https://gthedev.itch.io/world-ender-beta-v024

    We are looking to expand out team, to include another programmer and another artist. We have a lot of plans for the game and because of how large it is we need more help. This position is not paid, but will look good in a portfolio. The game in beta currently has 10K plays. Upon finished release we will be releasing it on mobile. We have been contacted by two well known publishers who have shown interest in working with us.

    If the game makes money in the future, you will be paid a percentage of that earning based on how much you contributed. As of now, the game is free to play with no intention of in game purchases.

    Artist: Will be required to create pixel art which includes ships, weapons, planets, and unique bosses.

    Programmer: Will Assist me in adding events, streamlining content, voicing his/her opinion, creating snippets of code to implement, and debugging.

    The game currently has over 2000 events. With game completion at approximately 20%. We look forward to hearing back from you.