Gigatron's Forum Posts

  • Ok elisamuelps

    Your effect is running now... the exemple is in the first post ;

    or Here : http://gigatron3k.free.fr/html5/C2/FX/MultipleFX2

    have fun

  • Hi there

    The xmp project ; http://xmp.sourceforge.net/

    this project is on the way on C2 i have done !

    Status; can play , pause and some other commands were added.

    Xmp supported formats:

    Amiga tracker formats

    ChipTracker: KRIS

    DIGI Booster: 1.4, 1.5, 1.6, 1.7

    DigiBooster Pro (DBM): DBM0

    Ice Tracker: IT10

    MED 1.12 (MED): MED2

    MED 2.10 (MED): MED3

    MED 3.00 (MED): MED4

    OctaMED (MED): MMD0, MMD1, MMD2, MMD3

    Oktalyzer (OKT)

    Protracker 3.59

    Protracker song

    Quadra Composer (EMOD): 0001

    Sound/Noise/Protracker standard 31-instrument (MOD): M.K., M!K!, M&K!, N.T.

    SoundFX (SFX): 1.3, 2.0?

    Soundtracker 15-instrument (MOD, M15)

    Soundtracker 2.6 MTN format

    Startrekker/Audio Sculpture (MOD, MOD.NT): FLT4/8/N, EXO4/8

    Ultimate Soundtracker 15-instrument (MOD)

    PC tracker formats

    Composer 669/UNIS 669 (669): if, JN

    Digitrakker (MDL): 0.0, 1.0, 1.1

    Farandole Composer (FAR): 1.0

    Fast Tracker II extended module (XM): 1.02, 1.03, 1.04, MED2XM

    Fast Tracker multichannel (MOD): 6CHN, 8CHN

    Funktracker (FNK): R0, R1, R2

    Imago Orpheus (IMF): 1.0

    Impulse Tracker (IT): 1.00, 2.00, 2.14, 2.15

    Liquid Tracker (LIQ): 0.0, 1.0

    Mod's Grave 8-channel M.K. (MOD, WOW)

    Multitracker (MTM): 1.0

    Poly Tracker (PTM): 2.03

    Real Tracker (RTM): 1.00

    Scream Tracker 2 (STM): !Scream!, BMOD2STM

    Scream Tracker 3 (S3M): 3.00, 3.01+

    TakeTracker 4-channel (MOD): TDZ4

    TakeTracker/Fast Tracker II multichannel (MOD): xxCH

    Ultra Tracker (ULT): V0001, V0002, V0003, V0004

    X-Tracker (DMF): 7, 8

    Amiga packed formats

    AC1D Packer

    Heatseeker: mc1.0

    FC-M Packer: 1.0

    Fuchs Tracker

    Fuzzac Packer

    Hornet Packer: HRT!

    Images Music System

    Kefrens Sound Machine

    Module Protector

    NoisePacker: 1.0, 2.0, 3.0

    NoiseRunner

    The Player: 4.x, 5.0a, 6.0a, 6.1a

    Tracker Packer: 3

    Power Music

    Pha Packer

    ProPacker: 2.1

    Promizer: 0.1, 1.0c, 1.8a, 2.0, 4.0

    ProRunner: 1.0, 2.0

    SKYT Packer

    StarTrekker Packer

    Titanics Player

    Unic Tracker: 1.0, 2.0

    Wanton Packer

    XANN Packer

    Zen Packer

    PC packed formats

    Dual Module Player DSMI (AMF): 0.9, 1.0, 1.1, 1.2, 1.3, 1.4

    Generic Digital Music (GDM): 1.0

    ST Music Interface Kit (STX): 1.0, 1.1

    Game formats

    AMOS Music Bank

    ASYLUM Music Format (AMF)

    Digital Illusions

    Game Music Creator (GMC)

    Epic Megagames MASI (PSM): Epic, Sinaria

    Galaxy Music System 5.0 (J2B)

    Galaxy Music System 4.0

    Magnetic Fields Packer

    Novotrade Packer

    Protracker Studio (PSM): 0.01, 1.00

    Slam Tilt

    Epic Games Unreal/UT (UMX): IT, S3M, MOD, XM

    PC YM3812 (Adlib) formats

    Amusic Adlib Tracker (AMD)

    Reality Adlib Tracker (RAD)

    NEO soft/HSC-Tracker (HSC): 1.5

    Scream Tracker 3 (S3M): 3.00, 3.01+

    Atari formats

    Digital Tracker (MOD): FA04, FA06, FA08

    Digital Tracker (DTM): 1.9

    Flextrax (FLX) [effects not supported]

    Octalyser multichannel (MOD): CD61, CD81

    Acorn formats

    Archimedes Tracker: V1.0+++

    Digital Symphony: 0

    Stay tuned ...

  • Yes mr tatogame, i just need 6 fx to finish this work, the fx file is ready but need to implement speed on all fx.

    I will release in 2-3 days..

  • The effects list was updated , added 5 fx.;

    No performance issue why ?

    The selected sprite have 1 effect named multipleFX but you can select one of the 20 fx.

    Example is better than words !

    http://gigatron3k.free.fr/html5/C2/FX/MultipleFX2

    I need more effects to add so , go to glsls sandbox select an fx you want

    and ask me to add this in the list ..

    by by ..

  • Hi

    I had started to convert multiple fx from glsls sandbox, authors are credited in fx file;

    Here an example running (0-25) 26 FX on C2; there are 2 options; SelectFx and speed

    In this exemple 26 sprites with 26 effects .

    Final Release of MultipleFX:

    http://gigatron3k.free.fr/html5/C2/FX/MultipleFX/

    Speed is general and affect all FX you must select speed depending FX

    capx is included ;

    download link : http://gigatron3k.free.fr/html5/C2/FX/multiplefx.rar

    Enjoy the silents ./..

  • Ok here is another Animated Space Star horizontal scrolling FX , the author is credited in FX File.

    Variables list of FX ..

    Preview !

    Star + Raster FX !

    Online Demo:

    http://gigatron3k.free.fr/html5/C2/FX/Star

    Fx file with .capx : you need protracker plugin to listen Phenomena music.

    http://gigatron3k.free.fr/html5/C2/FX/star.rar

  • I'm glad you like it, in fact no need capx. It's realy easy to change parameters.

    Insert sliderobject .. If sliderobject ischanged then set parameter fx number 0.

    Or if you think it's hard for you i will post a little capx ..

  • Just added ; red, green, blue rasters visibility On/off

  • Hi there

    I will post my own fx called rasterfx. Raster is a bar used in demo on Amiga St C64 Pc and Amstrad certainly on Archimed too.

    I made this quickly like on glslsandbox .. someone here posted an animated Plasmafx , this one is a variant customizable.

    this is the same fx , but you can change, speed, amplitude, frquency red,green,blue raster size..

    http://gigatron3k.free.fr/html5/C2/FX/rasterfx.rar

    capx is included.

    Have fun .. and good night <img src="{SMILIES_PATH}/icon_e_smile.gif" alt=":)" title="Smile">

  • Thank you for this icon ;

    For the best performance use Chrome ;

  • Hi there

    Here is the first release of Flodjs ...

    What is flodjs;

    1- Author is Christian Corti Neoart Costa Rica E-Mail: flod@neoartcr.com alias Photonstorm

    https://github.com/photonstorm/FlodJS

    2- Reworked by Antoine Santo alias Nonameno http://codef.santo.fr We Are Back project

    https://github.com/N0NameN0/CODEF

    Flod can replay various music modules format from Amiga based; but can replay

    PC format Fasttracker so more than 4 channels like 8/16/ 32 multichannels

    V0.05 - Added Volume, Amiga filter and Stereo

    V0.04 -- initial release with the basic controls.

    plugin & caps [link]: http://gigatron3k.free.fr/html5/C2/flodjs.rar

    live demo link: http://gigatron3k.free.fr/html5/C2/flod/

    Request Icon : please send me an icone (hate to draw <img src="{SMILIES_PATH}/icon_e_smile.gif" alt=":)" title="Smile">.

    Have Fun

  • An example of the future Flodjs plugin that include all commands like this;

    http://gigatron3k.free.fr/html5/Flod/index.html

    Flod js progress ; i will probably publish the first version on monday evening .

    Status: Fast tracker 18 voice module played without problem;

    so, Load, stop, return channels, order, title, position done !

    This one is bigger than pt.js(30kb) coz playing more format (550kb) .

  • Thx for the comment; the next plugin will be FLODjs. can playe more module format ;

    FastTracker II XM PC + DigiBooster Pro 2.18 detection

    The Ultimate Soundtracker (Karsten Obarski)

    DOC Soundtracker 9, DOC Soundtracker 2.0

    Master Soundtracker

    Soundtracker 2.3, Soundtracker 2.5

    NoiseTracker 1.0, NoiseTracker 1.1, NoiseTracker 2.0

    His Master’s NoiseTracker

    ProTracker 1.0, ProTracker 1.1, ProTracker 1.2

    SoundFX 1.0, SoundFX 1.8, SoundFX 1.9, SoundFX 2.0

    FutureComposer 1.0, FutureComposer 1.2, FutureComposer 1.3, FutureComposer 1.4

    SidMON

    SidMON II

    Brian Postma's SoundMon 1.0, 2.0 and 3.0

    DeltaMusic 1.0

    DeltaMusic 2.0, Delta Music 2.2

    Digital Mugician

    Digital Mugician 7 Voices

    David Whittaker

    FredEd

    Jochen Hippel (regular and COSO formats, 4 voices only)

    Rob Hubbard

  • Mr dripple the capx is included on the .rar pakaged file.

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  • Of course yes , i am working on .. the new release just finished now, it take me 5 hours ) to include some commands but i will include all protracker stuff...

    stay tuned