Hi, I've been trying for about 7 hours to make this work. I have 3 player hearts, 💓 💓 💓, when the player gets shot, I want one heart to go away then he dies after 3 shots.
I have an instance variable set to life 3.
I set the animation to self.playerlife+1.
Set subtract 1 from life.
I have played about with loads of combinations, but I'm at wits end
Please help, thanks