exalted's Forum Posts

  • Right now the devices I can confirm about X Acceleration (with gravity) are:

    Working: Motorola Moto G 3rd Gen, Motorola Moto G 1st Gen, Alcatel C7 Pop

    Not Working: Motorola Moto E 1st Gen, THL T6 Pro

    I have found this link: http://www.sizzle-games.com/Tilt/ which is a Construct 2 example with Gamma Orientation. Now it is clear that the problem is from Construct 2 regarding the Gamma Orientation. If you watch the Gamma values and try to lift up your mobile facing you (in 90 degrees) like a desktop monitor, then the values are unpredictable.

  • The Construct 2 Template of Infinite Jumper uses "Gamma Orientation" for the Tilt controls. It was the first thing that I tried, but it seems that the Gamma orientation is buggy. If you use Gamma and try to lift up your mobile facing you (in 90 degrees) like a desktop monitor, then it doesn't work as intended and the player is moving unpredictably.

    Therefore i searched some dev forums and realized that most of the developers are using X Acceleration (with gravity). And it worked like a charm but not on all devices I have tested. The think is, that if it works then it works perfect or it doesn't work at all.

    It is weird though that the devices that it didn't work have an accelerometer, and according to their owners, their mobile works perfect in any other accelerometer requesting application. My guess is that it is a C2 issue but I am not quite sure, so I posted this on the cocoon.io forum as well.

    I hope that somebody has a solution to this because I really need this.

    Thanks

  • I am developing an endless jumper and I need to implement Tilt controls (like in Doodle Jump) in order to move the player left or right.

    I realized that the best method to do this, is by using “acceleration X with gravity”. The result was great and it worked fine with my mobile and with some other mobiles as well.

    However the feedback from other mobile users was not so great. The acceleration X was always at 0 (zero) for them and the player did not move at all. I told all of my testers to try Doodle Jump, so I can check if it is a problem of their device and their feedback from 7 out of 7 users (with different mobiles) was that Doodle Jump tilt works fine on their device.

    I am using Cocoon.io for compiling my game and because I can not really tell if it is a Construct 2 issue or a Cocoon.io issue, this post will be double-posted on both forums.

    Thank you in advance.

  • Great job!!!

    I played your demo and I find it pretty amazing!

    One question though, why does it shuffle all the candies so often? and what triggers this shuffle?

  • Hi Andreas,

    thank you for your reply

    I wish you and everyone here a happy new year!

    I have tested the apk over the store in ALPHA closed, ALPHA open, BETA closed and BETA open and my testers are still getting this message "Error - Authentication is required. You need to sign into your Google Account" when they try to make an in-app purchase.

    Before i sent you my first message i had tried it on ALPHA closed and after your reply i had the hope that it will work on BETA, but it doesn't work. I have tried almost everything and this situation is driving me crazy. I have tried it also with adding the phonegap plugin through IntelXDK and without adding it. But still the same message over and over again.

    Probably i am missing something and i have no idea what it is. But the Store Listing and Items Fetch is successful and i get the debug messages exactly as you are doing it in your template. Can you suggest anything else i should try to get it working?

  • Hi Andreas,

    I have bought 3 templates from you (Admob + IAP, IAP Store Base and Slide In Menus).

    You did really an amazing job with those templates and they deserved every single euro I gave to buy them, they really helped me very much.

    I managed to make the ads work on the ALPHA release of my game.

    However i can not get my in-app purchases to work in my ALPHA release on google play. I followed your tutorial and studied carefully your CapX but it doesn't work for me.

    The Store Listing and Items Fetch is successful, but when my testing accounts try to make an in-app purchase, we are getting the following message "Error - Authentication is required. You need to sign into your Google Account". I have tried a lot of things to solve this but nothing works.

    What can I do to solve this and why are we getting this error message?

  • I used a family instead of the player in the events and it worked like a charm!!! Now i know how to use the families.

    However how can I do the same thing with the families, when I want to spawn different (non random) versions of the enemies (with different skins) without making separate events for them?

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  • No worries LittleStain.. and thanx for your answers.

    I will try to do what you suggested and post back here my results.

  • Thank you for your response LittleStain !

    I have the paid version including families. Could you please post an Capx example? Because i am not quite sure that i did understand how its done.

  • I found a solution to this problem.

    I deleted the registry folder of Construct 2 and now it works ok.

  • I would like to give players the opportunity to choose different (non random) characters for my game. How can i do that without making separate events for each character?

    For example i would like to have different costumes for my main character and his opponents.

    I would appreciate any tips and ideas.

  • Here is a screenshot of this problem

    I have 2 different screens for my pc. The problem started when i switched to my lowest resolution screen and still persist even when i am using my default screen.

  • Problem Description

    While trying to add a new action or a new event, the buttons "Cancel", "Help", "Back", "Next" are not working. This is still happening after i tried to uninstall and install C2 again.

    Attach a Capx

    Does not need a Capx to reproduce

    Steps to Reproduce Bug

    Just adding a new action

    Operating System and Service Pack

    Windows 7 64-bit

    Construct 2 Version ID

    Release 216 64-bit

  • Great community! Thank you all for the useful tips!

  • Same problem here too. I hope somebody has a solution to this.