burningcake's Forum Posts

  • bumping .. really hoping

  • Hello,

    i need someone who already did something similiar ..

    i dont want to give a paid job i am only asking for someones help to give me smth to start with.

    it only have to be top down , 8 directional movement, ?multiplayer? , dialogue stuff you know what i mean.

    so if anyone could PN me with a capx to start with i would be really happy

  • Agreed with burningcake, the capx will be very helpfull. The enemy AI is really impresive.

    he did a very nice work here! would really love the capx !

  • can you share the source code please ? i need to know how you did this

  • BUMP!

  • <img src="http://puu.sh/4eAOV.jpg" border="0" />

    its open source

  • Developing "Commando" game, where you have to take down enemy radars placing bombs on these (be close to the radar and click on it).

    Demo: http://commando.gamefriik.ee/

    wow impressive! no capx? :(

    this could be the base for a 2D Counter Strike!

  • i am using the notifications plugin and i want to use it as a generally api to display messages to the player but in the middle of the screen not in the corner.. how can i do this?

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  • Looks nice too!

    will add it :)

  • I made this thread for those of you who are like me and want support open source programs .

    If anyone posts his project with a screenshot and a capx download link i can add them to this Thread.

    i will begin , heres the current version of my starting project called dimensions. Its a platformer where you have to find pieces of a portal and spawn it with F .

    ////////////////////////////////////////////////////////////////////////

    Dimensions Alpha by Burningcake

    Download : burningcake.com/src

    Screenshot : <img src="http://burningcake.com/wp-content/uploads/Unbenannt.png" border="0" />

    ////////////////////////////////////////////////////////////////////////

    Escape Base 10 by Jayjay122

    Screenshot : <img src="http://1.1.1.1/bmi/3.bp.blogspot.com/-m6-BRWaVCdk/UhqDo3JqxLI/AAAAAAAAAeY/S7_cJEtxHmo/s1600/DropGun.png" border="0" />

    Download SRC : dl.dropboxusercontent.com/u/4714446/LD27_EscapeBase10_Source.zip

  • Hello,

    i am really enjoying the community here you helped me very much but i got another question about the following problem.

    i have a collsion poly set like in this screenshot

    <img src="http://puu.sh/46qaX.png" border="0" />

    But the sprite is getting stuck like in this image often

    <img src="http://puu.sh/46qak.png%20" border="0" />

  • i still wonder how and where c2 saves the games state when i use the SYSTEM-SAVE event..

    i would like to see .sav or even .ini files wich i can mod to make it fit for my games type..

  • Nice work. Really enjoyed it.

    Thank you for testing it :)

    what is negative and whats positive in your memory? :)

  • Hellows i paused my first game and started a new one more retro like ..

    i want to create a mix of knytt stories and portal. Maybe a mix of their designs idk yet. I already started some kind of prototype and i really need some reviews if this project is on a right way. I made some tutorial elements to let the player know how it works.

    it has no real story yet but this is only a pre alpha :P

    whatever, the controls are :

    F1 = Enable Fullscreen

    F2 = Close Fullscreen

    ESC = Pause

    WASD movement

    you can double jump from beginning and have to collect more attributes in the game. (knytt like)

    the design is based on portal 1 and even the title (Captivity) .

    Just let me know how you think about the future :)

    PLAY<img src="http://puu.sh/45u8y.png" border="0">

  • i dont want to code a plugin, i want to be able to write a codeline and see what it does after pressing F5 .

    eg :

    me.button1.clicked = layout.restart("layout1");

    or something like that.

    but the sdk is a good thing too