Bl4ckSh33p's Forum Posts

  • Hi! I released a new Version and changed the huge table controls (mentioned above) so you can just control a Cursor with your Gamepad and the Cursor snaps to the checkmark you hit (on collision). This is much faster than hitting right, right, right, right, down, down, A to select something.

  • Thanks for the Suggestion. Right now it just Shows a list of all craftable set pieces and their Bonus but the next update is coming soon. Need to test some things with load/save and multiple profiles (Saveslots) cause I never used this and I created some endless loading/saving loops (I think).

    Next update will have a list of all researched traits for crafting (Need to add a big table of checkmarks and add Controller Support to navigate the Cursor around in the table).

    I think I will add instance variables called "MenuID" like this:

    0 10 20

    1 11 21

    2 12 22

    3 13 23

    4 14 24

    If you hit up/down it adds/removes 1 from the currently selected index (a local variable where to put the Cursor) and if you hit left/right it adds/removes 10 of the value. Every Tick the Cursor is set to the Position of the item with the MenuID. Does anyone know a better way to do this for Gamepad controls?

  • Hi! I uploaded my first Alpha Version of my new App which can be snapped on Xbox One.

    The Gamepad is not fully supported via IE on Xbox and has some strange issues (On Button down does not fire or Events like On Button Pressed are fired multiple times even if it should be only once) but I could create some Workarounds to make it work.

    You can take a first look at it here:

    http://eso.bl4cksh33p.de

    /Update: It's available in English now.

  • Just had the same issue in r206. Would be nice if this could be added.

  • Would be great if it works on Xbox.

    Does the new Browser (Edge) only run on Win10 or is there a Win8.1 Version?

  • I submitted a few but did not receive a message or anything.

    Amazon did not manage to reply to say why one of my games was not approved afert 3+ weeks. They asked for a package file (Android) but even after telling them its an HTML5 Webapp without any Android package file they still ask for a package to check it.

  • Hi! I think I found the reason for this issue. When I open a link for the first time Internet Explorer is docked to the right to Show the Weblink. And when I Close it clicking on the right "next" arrow always opens the banner link. When I Switch back to the Desktop and then back to the app again clicking on the next arrow does not open a new IE window as it should. So it seems to be an issue with resizing the app and then not properly recognizing where you click/touch.

    Is there a way to fix this?

  • Thanks for the hint. I used a variable as Workaround but it would be nice to have it just builtin to get the current scale.

    But I switched back to "set size" after a few tries and just add +10 every tick until height=x

  • Hi! v1.0 is finally ready for Windows 8.1 and Windows Phone. <img src="{SMILIES_PATH}/icon_e_smile.gif" alt=":)" title="Smile">

    Windows: http://apps.microsoft.com/windows/app/g ... 7691b2b3c6

    Windows Phone: http://www.windowsphone.com/s?appid=0f8 ... af8c148c82

  • And it seems you cant get the scale of a sprite, just from layout and layer for something like:

    every 1 sec > set sprite scale to sprite scale - 0.1

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  • Hi. I have a Sprite as Background and added 2 Text objects above on the left and right side with an Arrow in it to scroll through Images.

    I used the following code which seem to work fine in browser preview:

    But when I run this as Windows App in Visual Studio Preview a click on the arrows sometimes (not always!) opens the link of the sprite behind it.

    Did anyone else ever try something like this and noticed this odd behavior? (C2 r200 (stable))

    I tried to make a new Project to check if it is a bug and submit the .capx but in a completely new Project with just 1 sprite and 1 text it did not have this issue (but it had only on tap gesture + inverted in touch with text)

  • Shouldnt roming values from universal apps be available on pc and mobiles?

  • I tried to Change the layout/canvas size with "Set Canvas Size" (System) but it does not seem to do anything when I enter different values. It just Shows another part of the layout but the game/app is still the same size in my browser. Any ideas how this works?

  • Hi! Is it possible to Change the entire size of the game/app depending on the users Screen Resolution? I tried "Set Canvas Size" but it did not work out.

    I want the app to Support Portrait and landscape and it would be great if you could have a different UI on landscape or in General on big Screens. Is this possible?

    (would be nice for my Win8 Project to have a bigger UI and different layout on Windows PC than on WinPhone).

    Maybe with different Layouts? I tried to Change page depending on platform and then Change the canvas size if on Windows 8 but it does not seem to work, its still showing the layout in portrait mode.

  • I know Kyatric

    But Steam Shows "[beta]" behind Construct 2 r200. Maybe a Problem with steam or they just forgot to remove the beta flag for this release?