Ashley's Forum Posts

  • Just an update - if anyone hasn't stopped by the IRC chat yet, there's usually a crowd there, so do drop in! Myself and Davo are also in there from time to time.

  • This would be a useful feature, so I'll see if I can squeeze it in before 1.0. However the DLLs will add a few megabytes to the file size, they're not that small.

    You can try it manually by putting the following DLLs in the same directory as the game EXE:

    DINPUT8.DLL

    D3DX9_39.DLL

    XAPOFX1_1.DLL if you use XAudio2. (There might be another one I missed but that's the only one showing up in dependency viewer)

    All of them are installed by the August 2008 DirectX update.

  • I've used Cubase a fair bit. Some will argue it's not the best, but I'd say it can do a professional quality job for sound recording, editing and processing.

  • Hehe, love the idea of a Construct theme I bought a nice synth recently, which has some really impressive sounds. I might have a shot! I've thought about using it to do my own music for games as well.

    I think you can't really go wrong with buying a MIDI keyboard for a PC, if you do music on a PC it's pretty much an essential. You can also look in to downloading some software synthesisers to get more interesting sounds, and control them with the MIDI keyboard. I would say, though, don't buy the very cheapest - it might be annoying/hard to play, and cheap ones tend to have annoying velocity responses (eg. pressing the key hard vs. soft doesn't make much volume difference). Spending ?50-?60 might be a good idea to get an OK one. M-Audio are a good brand though, and you could also look in to Korg, Roland/Edirol and Yamaha. If you're in the UK, I've used http://www.dolphinmusic.co.uk several times before and they've been good, and cheaper than amazon, who tend to rip you off big time on postage, which makes it more expensive even though their per-product prices might be less. Try both and go as far as checkout and compare prices there.

    Also, if you want to get in to music, have a look at some music theory too. Learn scales, chords, chord sequences, rhythms like triplets, and so on. It helps tonnes with composing.

  • Something like #include for Construct would be nice...

    Do you mean something different to the existing 'Include event sheet'?

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  • Well, the official line has been Construct is still in beta (since it's pre-1.0) so it would be wise to think twice before starting a large project, but I think a few others are currently working on large projects without so many problems.

    The problem really has to be isolated for us to do anything about it. Another way you can try to find what's causing it is delete parts of the game away bit by bit (back it up first obviously) and see when the problems go away - then the last thing you deleted it probably caused it. Also, for the record, one global XAudio2 object is the intended way to use it, although there shouldn't be any difference to a per-layout system other than it forces all sounds and music to stop between layouts and might be a bit slower (since it's closing down and reinitialising the audio engine between layouts).

    Did you try 0.99.72?

  • So Shakespeare was talking about your eye then?

  • Can you reproduce these issues in a new .cap and post them to the tracker? I haven't heard anyone else having that kind of problem.

  • You have a worm blocking certain websites? Are you sure that worm isn't affecting Construct?

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  • 3D box was always an experiment (which people have been able to do crazy cool stuff with), but it probably means it'll stay as it is for now. Even if it supported tiling, it'd certainly require a power-of-two texture (unlike tiled background which can fake it with non-power-of-two).

  • Have a look at open bugs on the tracker and see if any of them sound like something you're doing.

  • Kodu is aimed at kids. It looks cool, but the event system is definitely a lot simpler, a bit like Popfly's event system was. I think Construct is a viable development tool, whereas Kodu looks more like an educational/entertainment thing.

  • What problems exactly are you having with deleting objects in families and managing variables? The family manager should take care of most of that for you.