AnD4D's Forum Posts

  • Ahh, thanks Grave

    Sorry I misunderstood

    So it was Internet Explorer and Firefox that weren't working, rather than Chrome. Interesting.

    Thanks a lot!

  • Nice! I'm also getting a pretty constant 60fps. Now I just need Construct 2 updated to fix the collision disabling and I can finally finalise my game through mobile testing!

  • Hey guys!

    I've been working on this game for the last couple of months. Development has been really smooth.

    I've recently released a new video for it, which you can see here:

    Subscribe to Construct videos now

    Also, if you want to play the most recent version of the demo, you can follow this link:

    www.bearboxmedia.com/games/Internal/index.html

    Any glitches, suggestions would be greatly appreciated.

    I've had quite a few people comment on the graphics, saying that they aren't too keen on the style, but on the other hand I've had a few people say how good it looks. I've been staring at it so long, I've lost perspective.

    I've learned a ton doing this project, so if anybody sees something they're interested in knowing how to do, please let me know and I'll do my best to help out!

  • I thought the listener was only for the Z plane. The bug only happens in Chrome, so I don't think it's something I'm missing.

    I may be wrong...

  • I saw the bug report based on location, but this one is based on distance. Not 100% sure it's a bug, but I'm not sure how it can be useful.

    Link to .capx file (required!):

    dl.dropboxusercontent.com/u/50465867/Errors/SoundBug.capx

    Steps to reproduce:

    1. Just play the game.

    2. Click on the screen, play attention to the audio volume.

    3. Use the right arrow key to move over to the right.

    4. Click on the screen again, notice how the volume gets lower.

    5. Move back over to the left when done.

    6. Click on the screen, notice how the volume gets higher again.

    Observed result:

    Positional volume gets lower the further away from position 0,0 you are.

    Expected result:

    Positional volume should be based on the distance from the centre of the screen to the object, not 0,0.

    Browsers affected:

    Chrome: yes

    Firefox: no

    Internet Explorer: no

    Operating system & service pack:

    Windows 7 64bit, SP1

    Construct 2 version:

    r136

        SoundBug

  • Just in case anybody needs it using blackhornet 's great bit of software :)

    ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789.,;:?!-_~#"'&()[]|'\/@�+=*$��<>

    I hope this helps someone. I was trying to use / for ages, and it wasn't working :) Just copy the above and paste it into the character set at the top.

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  • Link to .capx file (required!):

    dl.dropboxusercontent.com/u/50465867/Errors/RenameBug.capx

    Steps to reproduce:

    1. Open up a sprite to see the animations

    2. Right click in animations and click Add Animation

    3. Name the animation accordingly and press enter

    4. The system selects the top animation (for some reason) click back down to the newly created animation, and click open to insert a new sprite.

    5. Right click in animations and click Add Animation

    6. Name the animation accordingly and press enter

    Observed result:

    The animation name at the top of the list is changed, not the newly created one. Note that this only seems to happen on the second loop after a new sprite has been added. It's also frustrating that the top item is always selected, meaning I have to scroll down the list each time I add in a new animation.

    Expected result:

    To change the correct animation name

    Operating system & service pack:

    Windows 7 64bit & SP1

    Construct 2 version:

        r136

  • I am getting so frustrated with the search function on this forum. I have an issue, so I do a search for it, and it comes up with dozens of pages. Great! But When I click on the first 10, on the first page, I find out that they are all related to Construct Classic, when what I want is Construct 2 information.

    So I use the advanced search function, click on the "Construct 2 General" label so that I can search everything C2... but hold on, it isn't clicking...

    I have to then search the how to's and the generals separately. Why? What if I want to do a global search? What if I want to see at the same time if someone else has made a game like mine? I have to then search the Creations sections separately as well!?

    Sorry, rant over. I just wish CC had its own forum. It's already been thrown down to the bottom of the forum list. It just keeps popping up in my searches. I don't want to have to use advanced search almost every time. <img src="smileys/smiley18.gif" border="0" align="middle" />

  • Well I'm confused then. As thehen said, Construct 2 comes with an Angry Birds example which will allow you to do it yourself. He didn't offer any suggestions.

    Or am I reading this all wrong, and you just want someone to do it for you?

  • Phew, finally did it... but I had to introduce a global variable (Still can't figure out how to do local variables after all this time).

    Would have been so much easier if I could just say "If Closest - do this, else, do this"

    Anyone know why this isn't possible?

  • Kastas

    I've tried to edit your system so that it's based on another sprite, rather than the mouse, and it appears to be having some difficulty.

    Any ideas?

    https://dl.dropboxusercontent.com/u/50465867/Construct/NotNearest.capx

    *Dear me - Trying to do it using the lowest/highest variable as well, but even that doesn't allow you to invert!

  • Kastas - Very clever and simple! Thank you! I'll do this with booleans or variables :)

  • Please see the attached capx

    Not Nearest

    I'd like to only have the closest object transparent, and all others full opacity.

    The only options I seem to have are nearest and furthest, but I'd like to be able to invert the condition, so it says "Is not nearest".

    Anyone able to tell me the steps I'm missing?

  • Thanks sqiddster & Mipey

    Anybody know of an artist that can polish up my game?

  • ashesh - Define catapult. You mean the olde age catapult which rotates and throws objects, rather than an Angry birds sling-shot?