2DManiac's Forum Posts

  • You're right, thanks for the tip

    Well, I have another suggestion I think this would be very handy for everyone. In my game I have a lot of objects, I don't know very much of coding so I will try to make you understand what I'm talking about, by showing you an image:

    So, Object 1 is only one object but copied it and made many of them, although still the same object right? Well making what I did on the image (I think you can understand what I mean) will let us be able to move all the objects to front or behind of the others knowing where we are putting them. And we can actualy know what we are using (by Object 1 (1), (2), (3), (4)) we can't know wich object we are choosing) but as you can see in the image by choosing the object the name "Object 1 (3)" is hightlighted so we can know wich object we are controling. I hope I made you understand. By the way, sorry my bad english xP.

    What do you think?

  • Ok then xD

  • thanks

    I though about other festures for construct, and ways to make them more handy..

    Tiled Layouts - It would be nice if construct had a tool to make a layout in tiles (make character movement in tiles, sprites in tiles, etc), but I though about it and it would be a great mess if you make a tool like that, so, the perfect thing would be, make this:

    In File > New > New Direct-x Game > Pixel Based Game

    > Tiled Based Game

    This would make it easy for everyone.

    This tipe of game is very handy and very used, it is used in games like "Final Fantasy I, II, III...VI ", "BomberMan", "PackMan", and others. If you dind't understand something, please ask

    Layout BG - This is very handy, if I want to put a BG music, instead of creating an event to do that I could go to the Layout options and choose a music there, for example:

    I made this, so you could see what I'm talking about. (Where it says "Layout Music > Browse")

    Well, I hope I helped, and I hope you accept this features

    Feedback please

  • For my game I'd like to add some little fishes passing in the water and jumping randomly (like in some Super Mario Bros. Levels), but I don't know how to do that can someone help me?

    here is an image of what I want to do:

  • For the construct layout would help a lot to make an option (in Order) to "put in front of" and "put beside of", also would be helpful if we could copy and paste animation frames by pressing ctrl+c and ctrl+v, if I remember more things I will say it here, thanks

    By the way, I love construct xD

  • Thanks mate

    By the way, I made that tutorials (some of them xD), dind't talk anithing about global objects.

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  • I want to make more than one level (layout) in my game, but how can I move the player for diferent layouts? I would apreciate your help.

  • Hi, I am makeing a game in construct, the game is going well, however I need to change the player's graphic, but can't, because it doesn't work. I made a square with the platform behavior, and I made a sprite to cover the square (and I made the square invisible), I made an event so that the sprite would be in the same position as the square (works fine), but now I want to change the graphic of the player (to a vehicle), for that I made the sprite invisible and I putted the vehicle sprite, but it doesn't work, it stands there and does nothing, I don't believe it's a bug, but can anyone help me? thanks.

    I can send you the project or the game, so you can see what I am talking about.