Game Development Blog Posts

Browse all blog posts published by the game development community.

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In January I blogged about a very hacky way to get WebGL working on the Raspberry Pi 2 . However Raspbian got an update in Februar... Read more
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  • ~1-2 mins read time
  • 2,629 visits
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We recently announced support for WKWebView in iOS apps with significantly improved performance, but some caveats about memory usa... Read more
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  • ~6-10 mins read time
  • 12,197 visits
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Yesterday at the Build conference Microsoft announced that anyone can turn their Xbox One in to a dev kit for Universal Windows Pr... Read more
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  • ~3-5 mins read time
  • 3,705 visits
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For years now, Construct 2 has used AppCache to allow its HTML5 games to run offline . However recently Chrome and Firefox have be... Read more
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  • ~16-27 mins read time
  • 12,870 visits
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THIS IS A TRANSCRIPT EXAMPLE APPLIED TO Construct BASED ON. W3SCHOOLS TUTORIALS. You can get the Current Local Time and UTC Time u... Read more
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  • ~1-2 mins read time
  • 2,164 visits
  • 1 comments
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A few hrs ago, there was a forum question regarding, How do we spin a individual particle within the particle object itself ? Shor... Read more
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  • ~4-6 mins read time
  • 2,088 visits
  • 0 comments
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While typing the latest examples I also replied to a question today regarding How to Create a Dash Effect for a platformer. If you... Read more
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  • ~3-5 mins read time
  • 3,225 visits
  • 0 comments
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In this entry we'll make the camera follow the player when is near the edge of the screen, and also add a automatic camera movemen... Read more
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  • ~2-3 mins read time
  • 1,738 visits
  • 2 comments
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In this entry we explain the audio playing on objects that are hit and destroyed, and also how we create a General Event sheet tha... Read more
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  • ~4-6 mins read time
  • 1,332 visits
  • 1 comments
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If you're like me, then you're constantly thinking about game ideas, but majority of the time, even though we are having a insane... Read more
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  • ~6-10 mins read time
  • 1,036 visits
  • 0 comments
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2 global Variables, 3 sprites, 1 tiledbackground and a couple of behaviors. The first global variable we call it PowerUP and leave... Read more
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  • ~2-4 mins read time
  • 2,167 visits
  • 2 comments