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  • Yeah korbaach,

    that works!

    Although I don't really get the logic behind it....

    Thanks a lot!

  • All the solutions don't seem to work after all...

    The problem is that I also use a 'on any touch end'; I think the problem might be caused by this one...

    I'll post my capx, maybe things are more clear then.

    Aim of the game is to destroy the yellow blocks by shooting them.

    To make things easier, if you click somewhere on the screen a line is drawn from the player to this point so you can see where the bullet will hit for the first time.

    This way it's easier to 'calculate' where the ball should hit a wall or a blue block...

    I'm really stuck here...

  • Hi BrunoPalermo,

    many thanks for your fast reply!

    I tried both methods and got the first one working!

    Although I did have to put a 'system wait for 0.1 seconds' at the (new) start of the layout...

    Doesn't matter: it works now!

    Thanks a whole bunch!

  • Hi there,

    I've got a bit of a problem here which I can't seem to be able to solve on my own...

    I'm working on a project/game for a smartphone so I'm using the touch object: if the player touches the screen (is in touch), a bullet is fired.

    If a player isn't able to finish a level, a text called 'restart' appears. The player will have to touch this text so the level starts again.

    Both 'touches', firing the bullet and restarting the level, work.

    The problem is that when the player touches the 'restart' text, a bullet is also fired because of the 'is in touch'...

    I hope the issue is clear enough?

    I've looked through the tutorials, the manual and the forums, but couldn't find anything...

    Can anyone help me solve this issue?

    Again many thanks in advance!

  • Hi there,

    I've uploaded my first C2 creation to the Google Play Store.

    You can find it by the name "Hit the blocks".

    If you add the quotations marks, it's much easier to find!

    https://play.google.com/store/apps/deta ... icservices

    Given the fact that I still have a lot to learn, any feedback would be welcome!

    Many thanks in advance!

  • Hi mindfaQ,

    many thanks again for your reply!

    At the moment I'm working on an other project.

    As soon as I revert to this project again, I'll try to follow/understand what you're doing in attached project.

    THANKS!

  • Hi Codah,

    this sheds a bit of light on the loopindex.

    I'll see if I can experiment a bit with it.

    Thanks for your quick reply!

    Have a nice day!

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  • Hi there,

    might seem as a bit of a strange question to ask here, but I've following all kinds of tutorials on arrays.

    In many capx's I find the 'loopindex' but I haven't been able to figure out exactly what it does or how to use it...

    I've also looked into the manual, but that doesn't really clear up things for me.

    Any help, maybe with some simple example, would be appreciated.

  • Hi mindfaQ,

    thanks a lot for the work you've put into this example!!

    I've been able to reproduce the project (simply by typing what YOU typed )

    Now I'll have to try to figure out what's really happening here...as I mentioned in my post: I'm not too good at arrays...

    Any tutorials or 'reading stuff' you could suggest on arrays?

    Thanks again!!

  • Hi there,

    I'm not too good with arrays (yet... ), so I hope someone can help me out here...

    I'm working on a project in which a player inputs some words; these words are then added to an array.

    Then a second player adds new words, but he has to use all the words that are already added to the array, therefore I want to check if all of the words in this array are used in some textfield.

    The textfield may contain other words, but ALL of the words in the array should be used in the textfield.

    I hope I'm making sense here...

    Thanks in advance!

  • Still....

    My C2 project is about 7 mb.

    When I use Crosswalk to create an APK, all of a sudden it's 53 mb!

    That's a whole lot...

  • Hi there,

    almost afraid to ask but my scroll to behaviour on the player doesn't work...

    It should be sooo simple, but I guess I'm overlooking something stupid...

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Myton Music

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