Great to see this many fixes, it's always good when construct gets more robust
Yeah I could do that probably, cordova-plugin-cloud-settings is pretty great, but chadori already made a plugin for that (using the former plugin afaik), it costs 100$ though (as part of a big collection). I bought it, because I also needed all of his firebase and ad mediation plugins, and therefore I‘m not going to develop my own… but it shouldn’t be too difficult. I always use the construct ide (C3IDE) for making plugins (free on itch) and you should look into construct‘s sdk documentation. I‘d recommend to use the C3IDE and then import a different plugin (mine for example) to see how it‘s done (with the actions and all that).
True, that would work… however, I am developing for mobile devices and such effects do affect performance a lot.
It's a pretty cool effect but when you enable it the affected layout/layer/object gets slightly brighter. Therefore it doesn't look right when you switch it on or off when you are e.g using nitro in a racing game etc.
I love the new Mid expressions! Simplifies the code a lot. The pathfinding changes are also great (especially the direct movement one) and I‘ll definitely experiment with them to improve my enemies. Custom actions could be even better if there was an option to run them when an instance is created (like a constructor). However, my favorite feature is „hold tab while right clicking to show the context menu on the current selection rather than the top instance“ as this makes working with many overlapping instances A LOT better. I used to always lock all sprites that were on top of the one I actually wanted to click on and this is a great improvement.
I made a simpler version for C3 using only a few lines. You can also touch the joystick everywhere, just like in this example. It also only requires event blocks. Check out my post here: construct.net/en/forum/construct-3/your-construct-creations-9/virtual-joystick-touch-mobile-173339
Seems like an awesome idea, but I think it would be better if you focused on using Construct's visual coding system instead of java script whenever it's possible, otherwise it wouldn't really help the development of the engine itself that much.
Hey, is GPDR consent implemented yet? Or does it just use the setting from admob so it isn’t necessary to show ads legally.
Best regards,
Paul
Is it still being maintained?
Amazing work! I personally use this with a timer, just set the radial progress to Object.Timer.CurrentTime("tag")/Object.Timer.Duration("tag") when the timer is running and then set the max value of the plugin to 1. Now you have a radial bar and you can control its time! :)
Member since 22 May, 2021