razor97's Recent Forum Activity

  • I have attached the sample of my project. The level unlocks and resumes after storing it. But stars are not showing up after the restart. i have used array. Please look to the project and help me.

    https://drive.google.com/file/d/1lJt-PvVSW_JXKOn2GAJtNoW2cFzW8msi/view?usp=sharing

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  • I wanted to store and load, score of each level(nearly 10). Everthing works fine..i stored and load in Json. But, if we play the level again..the score keeps on adding. I need to delete the specific level score and subtract it from main score and add the new one. Please help me.

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  • yes, this is multiple event sheet...but save and load are in the same event sheet...the first screen is just adding the stars , what player earned.The last image is the completion of the level...above the last one is the loaded array(after game restart).What should i do now..want everything related to store and load array at the end?

  • what should i do now..please help me...

  • I wanted to store star counts for each level in array and save it and load from where it left. The problem..everything is stored before loading...but after loading, only 1 value is shown and even stars are not blinking. i have done the same method for highScore , it's working.

    The above is : at end of each level, based on time,mission and health...the value gets added..and stored in array "starLevels". eg : lev1: 3, lev2: 2 etc....

    The above is :loading the saving array on start of the layout.

    The above is : at the time of load

    The above is : at the time of save

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  • ya it's playing..thank you for your response...

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  • Whenever i place many frames and set default frame to "0". but it skips to last frame. Please do help me...

  • Thanks a lot man..struggling to find this piece more than 7 hours....you saved my day...

  • I'm making side scrolling shooting game. Which consists 10+ levels..i want to resume it when the game opened again. So i want to store the level variable in local storage..but when triggered it changes "NaN". Below is the screenshot.

    The above image is the level unlocker. Where lev is instance variable. "Levell" is global variable...whenever we finish the level..the "Levell" gets updated

    The above is local storage codes.The layout names are [1,2,3...] numbers. so at end of each layout it gets update. The first level works. But, when going to second level. The "levell" variable sets to "Nan" and restart the same coming.

    Please help me!!!!

  • I'm making a side scrolling shooting...which has more than 10 layouts...for each level complete unlocks each level and for each level some guns also unlocked...want to resume the game with unlocked weapons and want to replay the level with unlocked weapons..please give help me...

  • ya i look for it...thank you for your response...

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razor97

Member since 23 Mar, 2021

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